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May 16, 2021
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Steve Thornton's Blog


Steve Thornton is a Lead Game Designer with 10 years of experience in AAA gamedev, 2 degrees in Games Design, and over 10 shipped games - including design credits in many of the LEGO videogame series from UK studio Travellers Tales, and co-development contributions to titles like Tom Clancy's Rainbow Six Siege and Assassin's Creed Odyssey during his time with Sperasoft, a Keywords studio based in Saint Petersburg.

He has written for, Medium, and Unwinnable - and has been a guest speaker for Digital Dragons, Gamedev Cityfest and DevGAMM.


Member Blogs

Posted by Steve Thornton on Wed, 01 Jul 2020 11:16:00 EDT in Design, Production
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy, tact and diplomacy. In this post, I share some of my own management methods and "rules"

Steve Thornton's Comments

Comment In: [Blog - 07/01/2020 - 11:16]

Thanks Oscar Totally agree - ...

Thanks Oscar Totally agree - most people who have created issues in teams I 've personally worked aren 't being intentionally toxic, 9 times out of 10 the issue is a lack of self-awareness or some unexamined personal gripes and anxieties running wild. Hard to blame them in some cases, ...