Svyatoslav Cherkasov's Blog
Co-funder of Lazy Bear Games
In this article I tried to summarize our experience in porting a PC game made in Unity for mobiles (iOS / Android) and consoles (XBox One / PS4 / Nintendo Switch).
The summary of tips and tricks used in Graveyard Keeper to make different graphical effects and apply them on a pixel art picture.
I'm naming the most useful Unity plugins that we used during the develop of Punch Club (for PC/mobile).
Some tips and tricks that will make your Greenlight page more attractive and help you to pass the Greenlight.
Writing a shader that emulates CRT. Using Unity and explaining the shader principles.
In this article I want to share my experience in developing a dynamic game for iPhone using Flash and Adobe Air platform.
Tricks, hints, examples, etc.
Svyatoslav Cherkasov's Comments
[Blog - 06/27/2019 - 10:40]
[Blog - 06/28/2018 - 02:38]
[Blog - 01/25/2016 - 02:01]
Does VSCode work with UnityScript ...
Does VSCode work with UnityScript r n I 'm asking because I have one old project that is written on UnityScript and want a good code editor for that
[News - 03/04/2015 - 05:12]
[Blog - 01/30/2015 - 01:30]
Yeah, you are right. That ...
Yeah, you are right. That 's a bug, I 've fixed it with Photoshop r n r n That happened because the last screen was in Russian and I used Photoshop to copy-paste English words to make its translation. And I just took in 1 days phrase from the 1st ...
[Blog - 05/31/2014 - 09:28]