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Svyatoslav Cherkasov's Blog   Expert Blogs


Programmer: C#, UnityScript, Flash, PHP, Java, JavaScript

Co-funder of Lazy Bear Games


Expert Blogs

In this article I tried to summarize our experience in porting a PC game made in Unity for mobiles (iOS / Android) and consoles (XBox One / PS4 / Nintendo Switch).

Posted by Svyatoslav Cherkasov on Tue, 23 Oct 2018 09:52:00 EDT in Programming, Art, Console/PC, Indie
The summary of tips and tricks used in Graveyard Keeper to make different graphical effects and apply them on a pixel art picture.

Posted by Svyatoslav Cherkasov on Tue, 19 Jan 2016 01:02:00 EST in Design, Programming, Production, Indie
I'm naming the most useful Unity plugins that we used during the develop of Punch Club (for PC/mobile).

Posted by Svyatoslav Cherkasov on Fri, 30 Jan 2015 01:30:00 EST in Business/Marketing, Production, Console/PC, Indie
Some tips and tricks that will make your Greenlight page more attractive and help you to pass the Greenlight.

Posted by Svyatoslav Cherkasov on Sat, 31 May 2014 09:28:00 EDT in Programming, Indie
Writing a shader that emulates CRT. Using Unity and explaining the shader principles.

Posted by Svyatoslav Cherkasov on Mon, 20 Feb 2012 06:32:00 EST in Programming, Smartphone/Tablet
In this article I want to share my experience in developing a dynamic game for iPhone using Flash and Adobe Air platform. Tricks, hints, examples, etc.

Svyatoslav Cherkasov's Comments

Comment In: [Blog - 06/27/2019 - 10:40]

Sure. Of course ...

Sure. Of course

Comment In: [Blog - 06/28/2018 - 02:38]

Great job. Thanks for the ...

Great job. Thanks for the article

Comment In: [Blog - 01/25/2016 - 02:01]

Does VSCode work with UnityScript ...

Does VSCode work with UnityScript r n I 'm asking because I have one old project that is written on UnityScript and want a good code editor for that

Comment In: [News - 03/04/2015 - 05:12]

Thank you for the article ...

Thank you for the article Very interesting

Comment In: [Blog - 01/30/2015 - 01:30]

Yeah, you are right. That ...

Yeah, you are right. That 's a bug, I 've fixed it with Photoshop r n r n That happened because the last screen was in Russian and I used Photoshop to copy-paste English words to make its translation. And I just took in 1 days phrase from the 1st ...

Comment In: [Blog - 05/31/2014 - 09:28]

Yeah, I 've forgot to ...

Yeah, I 've forgot to mention that