Hey, I'm Terry Cavanagh, indie game designer. You can check out my work at http://terrycavanaghgames.com/, or follow me on twitter for more up to date stuff: https://twitter.com/terrycavanagh/
A detailed write up how the new Enemy AI works in my game, Dicey Dungeons! I tried to write it in a "popular science" style that's hopefully of interest to everyone, not just programmers.
[Blog - 12/05/2018 - 09:25]
I 'm using Haxe The ...
I 'm using Haxe The speed issue is for sure an optimisation issue on my end, not a reflection of the language