Thibaud de Souza's Blog
Software engineer with a special interest in on/offline artificial life and its video game pre-requisites (game logic programming & scripting platform integration, spatial modeling)
Begrudgingly, a game designer with a focus on immersive, story driven experiences.
I take pride in shipping memorable advice and awesome code.
Previously:
- Worked at Bonsai AI (now purchased by MS)! Not game related but a smashing opportunity to expand horizons learning about AWS, Docker, PPC64LE and all manner of cool tech.
- Worked on several products using Unity 3D.
- Built and sold iPhone/iPad games (sole ownership) using ObjC/C/OpenGL-ES1/2
- At ECitySky (Beijing), designed a set of APIs and contributed multi-language integration (via haXe, v8) to a product similar to 2nd Life.
- At OpenBet, played a key role in defining a policing a framework used to build dozens of mini games.
- Multimedia BSc and post-grad studies in Computational Creativity
Member Blogs
From game logic to game AI, discussing the design of a tightly integrated BT library.
Anime 3D SFX's third game, Darwin's Nightmare, harnesses the power of evolution to generate a wide variety of evolving, mutating foes.
Thibaud de Souza's Comments
Comment In:
[Blog - 06/05/2015 - 01:14]
Well... you have your story: ...
Well... you have your story: marketing an indie game is soul-crushing work. r n r n The soul crushing came from me giving somebody a free version, and that person turned around rushing to be the first to write a negative review r n r nThere are 2 useful things ...
Comment In:
[Blog - 04/20/2014 - 05:19]
I remember writing a lot ...
I remember writing a lot of code for this kind of thing, but I have to say I really like this approach. r nI use a ball for my rigid body. it rolls along the walls, and the rotation of the actual model processes separately to keep things smooth.
Comment In:
[Blog - 04/18/2014 - 08:39]
Coming from similar experiences, I ...
Coming from similar experiences, I 'm experimenting with 20-30 minutes work sessions. It 's weird but suddenly I feel like I have a lot more time to work and do things.
Comment In:
[News - 04/21/2014 - 06:06]
As one of the linked ...
As one of the linked articles highlights: most game consoles and handhelds have long been unofficially available on the Chinese gray market to anyone who knows where to look. r n r nPlaces where you can buy consoles in China aren 't hidden or semi-secret. Nor is there an illegal ...
Comment In:
[Blog - 09/12/2013 - 08:38]
I have yet to see ...
I have yet to see more than anecdotic evidence that Apple is trying to go down-market in China with the 5C pending solid evidence, I will stick to the idea that Chinese want a cheap iPhone is fabricated by western media. r nWhat I see around Beijing is the Apple ...
Comment In:
[Blog - 08/28/2013 - 12:14]
This is a strategy you ...
This is a strategy you can implement aggressively uniformly, on all communications between the scripting platform and the underlying engine by funnelling all writes and batching them to the underlying engine as a single command so, no write occurs until control returns to the engine you can also avoid read ...