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September 19, 2017
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Thomas Henshell's Member Blogs

Posted by Thomas Henshell on Tue, 15 Sep 2015 02:43:00 EDT in Business/Marketing, Production, Indie
In relation to kickstarter verdict today I share from personal experience maybe those traditional barriers to success I/we scorn are actually helpful. They force us to slow down, learn, grow, and prepare for success for when it finally comes our way.


Posted by Thomas Henshell on Mon, 08 Dec 2014 01:44:00 EST in Business/Marketing, Design, Production, Console/PC, Indie
Selling is an art in itself. The developer of Archmage Rises shares what he learned from the corporate world – so you don’t have to


Posted by Thomas Henshell on Fri, 07 Nov 2014 01:25:00 EST in Business/Marketing, Production, Console/PC, Indie
You aren't truly indie unless you are trying to hit a deadline while making soup! (Recipe included.)


Posted by Thomas Henshell on Thu, 30 Oct 2014 02:29:00 EDT in Audio, Business/Marketing, Design, Production, Console/PC, Indie
Composer James Marantette sheds some light on the creative process behind the Archmage Rises title track.


Posted by Thomas Henshell on Thu, 23 Oct 2014 01:35:00 EDT in Business/Marketing, Design, Art, Console/PC, Indie
Thomas Henshell and Rogier van de Beek dive deep into how they make the artwork being produced for Thomas’ upcoming 2D RPG Archmage Rises.


Posted by Thomas Henshell on Thu, 16 Oct 2014 01:32:00 EDT in Business/Marketing, Design, Programming, Console/PC, Indie
Stealing game design gems from one of the best games ever made.


Posted by Thomas Henshell on Thu, 09 Oct 2014 05:10:00 EDT in Business/Marketing, Production, Console/PC, Indie
I met the Goliath of the PC world, and he’s a pretty swell guy.


Posted by Thomas Henshell on Fri, 03 Oct 2014 01:31:00 EDT in Business/Marketing, Design, Programming, Production, Console/PC, Indie
Conjuring up locations out of thin air or assigning a place based on quest parameters? This week, I discuss location (location, location!) . . . and a week spent collaborating with fellow indies.


Posted by Thomas Henshell on Fri, 26 Sep 2014 01:19:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
Playing games has been known to be a remedy for all sorts of issues. Here’s one you may not have considered: coping with your parent’s divorce.


Posted by Thomas Henshell on Thu, 18 Sep 2014 11:25:00 EDT in Design, Programming, Art, Console/PC, Indie
What is always in your face and (hopefully) never in your way? You guessed it: a great interface. In this week’s post, I explore the current state of the Archmage Rises UI.


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