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May 24, 2019
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Thomas Reisenegger's Blog


Thomas Reisenegger is currently working at the Brighton based consulting and PR agency ICO Partners as German PR executive on games such as League of Legends, Smite and various indie titles like Road not Taken or Evoland.

Before, Thomas was PR manager of Austria's biggest App development agency, worked 6 years as a video game journalist, did several freelancing jobs in the industry such as working on the translation of the action title Strike Suit Zero.

He just graduated with his masters in marketing. In 2012 he got awarded with the Austrian PR-Panther in the “young star category” for his launch campaign of the smartphone game Diskobolos that got attention in international press and was developed by a small team with nearly no budget.


Member Blogs

Posted by Thomas Reisenegger on Thu, 02 Feb 2017 10:59:00 EST in Business/Marketing, Indie
An overview with tips and tools on how to make animated gifs for your game.

Posted by Thomas Reisenegger on Thu, 24 Nov 2016 10:02:00 EST in Business/Marketing, Console/PC, Indie
To celebrate this weeks launch ofEpisode 2, we want to share some episodic-specific PR lessons we learned from supporting developer Mipumi Games in launchingEpisode 1 of the game.

Posted by Thomas Reisenegger on Mon, 18 Apr 2016 11:35:00 EDT in Business/Marketing, Console/PC, Indie
To try answer the question, we analysed general data from this years jokes four very different examples in greater detail. This post should hopefully help you decide whether participating in next years Aprils fools fun is worth your PR resources.

Posted by Thomas Reisenegger on Mon, 22 Dec 2014 01:54:00 EST in Business/Marketing, Console/PC
The PlayStation Experience produced an impressive amount of announcements and earned praise in the gaming media. But how did the numbers for the event add up? ICO Partners uses its in-house developed media tracking tools to look into the numbers.

Thomas Reisenegger's Comments

Comment In: [Blog - 02/02/2017 - 10:59]

Hi David, thanks for reading ...

Hi David, thanks for reading and the comment I experimented a bit and looked for info on this. Looks like the file size limit for mobile is now 5MB and 15MB for desktop. Will update the text to reflect this.