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September 19, 2019
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Timothy Ryan's Comments

Comment In: [Blog - 07/12/2017 - 10:08]

So unlike online games, regulatory ...

So unlike online games, regulatory restrictions means we can 't do live AB Split testing. There is a lot of analysis prior to release and many iterations of a math model before one is blessed. Then after release the data source is the operators and your sales numbers. This is ...

Comment In: [Blog - 06/23/2017 - 09:48]

This article reads like an ...

This article reads like an employee review or an engineer managing up. Does the person exist Really Consistently, no. If the industry has taught me anything, you often have to make do with what you have or can recruit. I 'd make this into a scorecard.

Comment In: [Blog - 06/16/2015 - 02:56]

7- We are not programmers, ...

7- We are not programmers, artists or designers but we are consumers and recognize when our competitors are doing something better. r n r nCouple of points on this one. r n r n- Many producers, often your best producers, rose up through the ranks as a programmer, artist or ...

Comment In: [News - 04/10/2015 - 07:03]

Egad. Someone fire that Microsoft ...

Egad. Someone fire that Microsoft producer. Scope increase without pay is a recipe for disaster.

Comment In: [News - 04/14/2014 - 11:30]

Poor vision, lack of real ...

Poor vision, lack of real MMORPG experience at the helm, unattainable design expectations and insurmountable restraints. We saw a sneak peak a year ago that showed the graphical vision which was EXCELLENT btw, clearly some great artists lost their jobs but as we all know, a good graphics demo does ...

Comment In: [Feature - 10/19/1999 - 12:00]

Wow, this is really dated. ...

Wow, this is really dated. I should rewrite it. : Thanks, Gamasutra. I 'm glad this remains available.

Comment In: [News - 12/11/2013 - 05:45]

I have to now wonder ...

I have to now wonder if they got rid of the wrong people last time. There has got to be a common denominator to the failure and it is usually leadership. That said, open world vampire games with a real world as backdrop must be hard to build. It is ...

Comment In: [Blog - 09/07/2012 - 02:33]

Of course, there 's also ...

Of course, there 's also another avenue for free labor. Have all your applicants for potential real-paying jobs do tests that actually contribute to the project. Then don 't hire them or low-ball them so low they can 't take the job, but take all their efforts and publish it ...

Comment In: [News - 08/13/2012 - 04:53]

It comes down to the ...

It comes down to the theme. If you make a modern combat shooter, it is going to be photo-realistic. The expectation for perfection is set and players might not be artists but they 'll know if something doesn 't look or feel right. Modern Warfare r n r nIf you ...

Comment In: [News - 07/27/2012 - 05:11]

They 're just evil and ...

They 're just evil and stupid. Stupid, because it 's a violation of the EULA people agree to when purchasing / downloading the game. Evil, because they are HURTING the game developers. None of that money goes back to the publisher or developer.

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