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July 15, 2019
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Todd Lewis's Blog

 

Co-Founder of Gopherwood Studios an HTML5 game development studio with previous experience in mobile and console development at 5th Cell Media and Gameloft. 

 

Member Blogs

Posted by Todd Lewis on Mon, 16 Dec 2013 01:55:00 EST in Programming, Production, Indie, Social/Online
Is the component-based design model a good idea for an HTML5 game engine? Gopherwood Studios reflects on their experiences creating the open-source Platypus game engine for PBS Kids.


Posted by Todd Lewis on Mon, 29 Jul 2013 08:00:00 EDT in Business/Marketing, Indie
After diving into contract games to support their fledgling studio, Gopherwood Studios discusses their experiences doing contract HTML5 game development and how it offers a path to financial stability and a taste of independent development along the way.



Todd Lewis's Comments

Comment In: [Blog - 07/29/2013 - 08:00]

Yeah, contract work only works ...

Yeah, contract work only works well when you can earn enough to build up some reserve that you can then use to then work on your own projects. r n r nOur idea is that with each independent project we do, we 'll create a stream of continuing revenue. As ...