Tom Swanson's Blog
Tom Swanson is the Development and Implementation specialist at foundry10. He helps to design and run research projects, student programs, and outreach efforts in an effort to understand more about how students learn. Much of his work focuses on the innovative use of video games as learning tools. Check out foundry10's talk at PAX East 2014 about teaching with video games: https://www.youtube.com/watch?v=MgQJs32peNY
Tabletop game design holds great value for students as it is free of many technical barriers, allowing students to test and iterate quickly.This post describes a board game design program we ran and challenges students faced, as told through their games.
Research entities have long studied video games and cognition in University settings. However, eSports tournaments provide an excellent sample for research, and we want to share our experience and advice for running research at competitive gaming events.
During summer of 2014, foundry10 had 4 high school age interns pursue their goal of making a video game. With a focus on minimal structure, the program offered insight into how game creation impacts learning and how it can be used as a tool for students.