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October 27, 2020
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Tommy Thompson's Blog   Expert Blogs


Dr Tommy Thompson is the director of AI and Games Ltd.: a company dedicated to providing consultancy and bespoke software solutions for artificial intelligence technologies in the video games industry.  All in an effort to help studios to refine the designs, tools and architecture required to elevate AI within their games.  The company is largely known for it's crowdfunded YouTube series of the same name that explores research and applications of artificial intelligence in video games.

Tommy is a part-time senior lecturer in computer science and researcher in artificial intelligence applications in video games and has authored over 30 academic publications in areas such as artificial general intelligence, machine learning for non-player characters and procedural content generation.  Tommy has been an active participant in the academic community for over 10 years as reviewer and chair for numerous conferences and workshops.

Tommy also develops his own game projects at indie company Table Flip Games,

You can follow Tommy, the AI and Games series and Table Flip Games over on twitter.



Expert Blogs

Posted by Tommy Thompson on Fri, 11 Sep 2020 11:26:00 EDT in Design, Programming, Production, Console/PC, Indie
As the game launches on PC, we sit down with developers Awe Interactive find out how AI design and level generation are built to support this rhythm-focussed first-person shooter.

Posted by Tommy Thompson on Thu, 27 Aug 2020 05:53:00 EDT in Design, Programming, Console/PC, Indie
The most challenging part of development, let's explore the inner workings of Cities: Skylines citizen and traffic systems.

Posted by Tommy Thompson on Thu, 30 Jul 2020 11:04:00 EDT in Design, Programming, Console/PC
The release of Command and Conquer Remastered comes with an added bonus: the release of the source code. So let's dive in and find out how enemy AI works in Tiberian Dawn and Red Alert.

Posted by Tommy Thompson on Wed, 17 Jun 2020 10:33:00 EDT in Design, Programming, Console/PC
With The Last of Us part 2 approaching release, let's dig into the AI design and development of the Hunters, the Infected and Ellie.

Posted by Tommy Thompson on Wed, 03 Jun 2020 05:03:00 EDT in Design, Programming, Console/PC
Exploring the four design pillars of stealth AI.

Posted by Tommy Thompson on Wed, 20 May 2020 11:17:00 EDT in Design, Programming, Console/PC
Five years since its release, there are still secrets to uncover in the AI of Alien: Isolation. So in this blog I revisit my most popular topic.

Tommy Thompson's Comments

Comment In: [Blog - 01/30/2019 - 04:59]

Yeah... I just correct that. ...

Yeah... I just correct that. Didn 't spot it until after I published it, but I appear to have invented a new machine type. Whoops