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July 7, 2020
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Tristan Barona's Blog


Black game dev, made DON'T GIVE UP: A Cynical Tale! Heading for the next thing now... 


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Posted by Tristan Barona on Wed, 16 Oct 2019 11:02:00 EDT in Business/Marketing, Production, Console/PC, Serious, Indie
I spent 3 years making my first commercial game, a 7 hour RPG that told a very charming and personal story. I reflect on my efforts, the emotional toll, what I could have done differently, share my release stats, and discuss why it was all worth it.

Tristan Barona's Comments

Comment In: [Blog - 10/16/2019 - 11:02]

Thanks for your kind words ...

Thanks for your kind words r n r nI really tried to really bust my rump with 0 dollar marketing, but this is a case of you get what you pay for. Marketing isn 't cheap and I read a few places a decent marketing budget for an indie game ...