Valentina Chrysostomou's Blog
My name is Valentina and I am an avid storytelling lover and a game designer. Creator of mystery/comedy game Notice Me Detective and story-driven, voice controlled game Plan Be. Now working as an Open World Designer at Rockstar Games. Opinions and thoughts are my own.
You can view my portfolio here.
Contact: Twitter or Website.
How we created a detective game which doesn't handhold you through a case, but lets you solve the mystery using your own deduction skills.
In this article I talk a bit about Speech Recognition, about voice and games and then we dive in the storytelling + voice = experience part of my game.
Designing games and making all things work perfectly with one another to create a coherent experience.
Valentina Chrysostomou's Comments
[Blog - 12/07/2015 - 10:03]
[Blog - 02/19/2013 - 01:15]
I agree on everything you ...
I agree on everything you said. I have a question though. How often do companies hire Game Designers with no prior industry experience Let 's say they created games in their free time so they have a small portfolio. Does that count Are their resumes as equal as others that ...
[Blog - 02/02/2015 - 01:25]
Nice read. I have to ...
Nice read. I have to agree that everyone in the development team is a storyteller in one way or another. The thing is, how do you make the whole team be in the same boat as far as storytelling goes We can all work on the same concept and agree ...
[Blog - 01/13/2015 - 07:48]
Thank you for an amazing ...
Thank you for an amazing game r nSaying that creating a game for YouTube though is kinda bold. Pewdiepie for example and other known YouTubers play Happy Wheels. That game is nothing like This War of Mine. And what about Minecraft My questions is: what do you think applies as ...