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July 15, 2019
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Veronika Chebotareva's Blog

 

I'm a Brand Manager at Room 8 Studio, a 360-degree co-development and creative support studio that aims to understand the needs of the brand on different production cycles to support the partner on their way to success. The main solution I'm working with is porting games over to Nintendo Switch. 

 

Member Blogs

Publishers of outstanding titles want to extend the success by porting this game to platforms like Switch but are concerned about the dev team they could entrust porting to and be sure the same gameplay experience for the new platform will be preserved.


Whenever game producers, publishers, or developers choose an external game dev team to join their project they are trying to find the suitable cooperation model between ‘trust and let go’ and ‘overcontrol at each stage’.


Posted by Veronika Chebotareva on Thu, 04 Apr 2019 10:11:00 EDT in Business/Marketing, Design, Production, Art
The global CG market is likely to rise at a steady 5.5% annually and become worth US$211.60 bn by 2024. In this article, we share some observations on how Eastern European and, in particular, the Ukrainian CG market is evolving over the last few years.


If you ever marveled at Nintendo’s vivid games and interested in its development process - now you have an opportunity to find it out! Sports Party, the long-awaited game developed by Magic Pockets and published by Ubisoft is available since October.


Posted by Veronika Chebotareva on Wed, 23 Jan 2019 09:50:00 EST in Business/Marketing, Programming, Production, Console/PC, Indie
Each new platform helps expand the audience and engage new passionate gamers for your title. The well-chosen platform in combination with an accurate and timely porting can turn into a key to success for your game in the long-term perspective.


Posted by Veronika Chebotareva on Wed, 19 Dec 2018 10:15:00 EST in Business/Marketing, Programming, Production, Art, Console/PC
Now that Nintendo sold 22.86 million units of this cool portable console since the release in 2017, more and more publishers and developers are looking to port their most popular titles to the new platform, gaining valuable experience by trial and error