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October 23, 2017
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Yang Pulse's Blog


I am a graduate of the University of California-Berkeley with a major in Sociology. I currently work as a producer at Impulse Limited, an entertainment startup focusing on games. In my free time, I manage websites, read books, and back things on Kickstarter.


Member Blogs

Posted by Yang Pulse on Wed, 09 Aug 2017 09:56:00 EDT in Design, Production, Art
For the past 3 years, I worked on a top-down 2D space shooter prototype. These are the lessons I learned about designing such a game.

Posted by Yang Pulse on Mon, 11 May 2015 12:56:00 EDT in Design, Art, Console/PC, Indie
Crafted in 5 weeks with over 60 iterations for every single element, the Zems UI concept was an exploration in utilizing contrast to shape user focus.

Yang Pulse's Comments

Comment In: [Blog - 05/11/2015 - 12:56]

Chris, this is wonderful feedback ...

Chris, this is wonderful feedback A lot of our decisions on whether to show or hide information is based on its importance. Every UI element on the screen is not equal, and for certain things like remaining cards in deck, we felt that this is only necessary to show if ...