Zach Barth's Blog
Creative Director at Zachtronics
@zachtronics on Twitter
Can two programmers accustomed to making games for modern computers with gigabytes of RAM and high-color HD displays port one of their games to MS-DOS? Neither of us had any experience developing on such old hardware, but we felt compelled to try!
The alien writing in Infinifactory is not a real language. Although it may have no meaning, it's not meaningless; on the contrary, we designed a writing system that would look believable, alien, and fit visually within the game.
An in-depth technical article in which I revisit my childhood by reverse engineering one of my favorite games, the somewhat obscure Star Wars: Yoda Stories.