Zach Soares's Blog
I'm a professional Voxel Artist and 3D Animator, Currently Creative Director on secret project. I work with various companies and strive to push the medium of art using voxels in video games.
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A blog post explaining some of the foundational voxelart styles in videogames. This applies to general voxelart as well but it serves to build a better understanding for the form in video games.
A 4 year long experience of working in a completely new artistic medium. What is written will explain in detail the steps taken and learned in my career that brought me to my current artistic style using voxels.
Zach Soares's Comments
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[News - 05/15/2019 - 02:40]
This is fantastic work and ...
This is fantastic work and I 'm so glad this article exists now r nThank you for this Marco, i hope many people look at this article as a reference and justification for using frame based voxel animations and hopefully we can get more robust tools to do so.
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[Blog - 06/05/2017 - 09:50]
Hey r nI 'm quite ...
Hey r nI 'm quite aware of what voxels really are, and yes you 're correct in saying that a vast majority of voxel engines aren 't actually voxels. When i worked on VOX, Critical annihilation and other small games that use voxel engines all it really was were engines ...