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Zack Wood's Comments

Comment In: [Blog - 07/05/2019 - 11:06]

I 'm sorry to hear ...

I 'm sorry to hear that I saw the game at Busan Indie Connect and thought it seemed like it could be a lot of fun. I hope the experience at least helps you on your next project. :

Comment In: [News - 09/06/2017 - 03:42]

I 'm glad to see ...

I 'm glad to see that Japanese games are making a comeback, although I agree it 's a bit of an exaggeration that they especially Nintendo specifically were ever failing that bad. Pretty much every Mario game on every system was awesome, for example, especially the Wii U one. r ...

Comment In: [Blog - 05/30/2017 - 09:19]

Interesting write-up. I 'm really ...

Interesting write-up. I 'm really interested in the idea of leaving the history of the conversation on the screen. I think that could go somewhere r n r nYou mentioned the characters bouncing - I feel like a whole other post could be written on if/how much/in what way characters ...

Comment In: [Blog - 05/16/2017 - 09:52]

Exactly There 's something about ...

Exactly There 's something about simplicity that is actually realistic . Which is why so many AAA games feel so fake and mechanical, I think...

Comment In: [Blog - 04/26/2017 - 09:28]

Wow, I hadn 't heard ...

Wow, I hadn 't heard of Zeno Clash, but the monsters look great although I usually prefer non-humanoid monsters . I 'll have to check it out more : r n r nMax and Okilele remind me of There 's a Nightmare in My Closet, which I actually found quite ...

Comment In: [Blog - 01/26/2015 - 03:41]

Congrats I love the visual ...

Congrats I love the visual style. Looks great, especially for such a short time.

Comment In: [Blog - 12/29/2014 - 02:17]

That 's true. A more ...

That 's true. A more central version would be a lot of fun. r n r nSpeaking of which, I haven 't played any Persona games

Comment In: [Blog - 11/21/2014 - 02:24]

I get your point, and ...

I get your point, and of course randomized dungeons and well-designed systems are fun for replayability, but there is definitely something incredibly fun about a set route that has been carefully crafted to be fun. The new Super Mario Bros games for Wii and Wii U are the best examples ...

Comment In: [News - 10/13/2014 - 11:43]

Wish I could 've been ...

Wish I could 've been at Indiecade to be there in person Thanks for the recap though.

Comment In: [Blog - 10/09/2014 - 04:48]

I thought about Rudra, but ...

I thought about Rudra, but like you said the spells are still just normal elements in the end. Rudra 's words would fall into a third post about how to select/input spells writing words, drawing like in Black and White... well there 's not really enough for a whole post ...

[More Zack Wood Comments]