Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 21, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Expert RSS


This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, as well as the latest on No Man's Sky, Dead Cells, and lots more besides.

Posted by Bob Whitaker on 07/19/19 10:31:00 am in Console/PC, Serious
To celebrate the 50th anniversary of the first moon landing, Bob Whitaker talks with Dr. Roger Launius about Kerbal Space Program. Topics include the history of the Apollo Program, the Space Race, the Cold War, and Apollo 11.

Posted by Jamie Fristrom on 07/18/19 10:31:00 am in Business/Marketing, Production, Console/PC, Indie
A retrospective on the years I spent developing professionally on the Roblox platform and how I attempted to apply new product science to game development there.

Posted by Lars Doucet on 07/17/19 05:37:00 pm in Business/Marketing, Design, Programming, Console/PC, Indie
Designing a tool for browsing Steam games "Wikipedia binge" style

Posted by Sande Chen on 07/17/19 11:04:00 am in Business/Marketing, Design, Production, Console/PC, Indie
In this article, game designer Sande Chen summarizes Jonathan Blow's session at the 2019 Taipei Game Developers Forum, in which he gave a behind-the-scenes look at the development of his game, Braid.

iResearch recently released their new China Online Game Industry Q1 Report. First, let’s highlight some of the key game industry data revealed. Then towards the end of this article, I’ll share my thoughts about what they mean.