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July 20, 2019
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Category: Indie


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Posted by Simon Carless on 07/20/19 11:27:00 am in Indie
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, as well as the latest on No Man's Sky, Dead Cells, and lots more besides.

Posted by Jamie Fristrom on 07/18/19 10:31:00 am in Indie
A retrospective on the years I spent developing professionally on the Roblox platform and how I attempted to apply new product science to game development there.

Posted by Lars Doucet on 07/17/19 05:37:00 pm in Indie
Designing a tool for browsing Steam games "Wikipedia binge" style

Posted by Sande Chen on 07/17/19 11:04:00 am in Indie
In this article, game designer Sande Chen summarizes Jonathan Blow's session at the 2019 Taipei Game Developers Forum, in which he gave a behind-the-scenes look at the development of his game, Braid.

Posted by Neil Schneider on 07/15/19 11:12:00 am in Indie
As a follow-up to "Grasping the Client-to-Cloud Revolution", Neil Schneider discusses the innovations and market breakthroughs he sees in store for content creators and technology makers in this developing next era of computing.

Posted by Thomas Bidaux on 07/15/19 10:40:00 am in Indie
What is the state of Kickstarter for video games in the first half of 2019?