One-man indie developer shares his tips for choosing a publisher to partner with based on his own experience joining the Natsume Indie Program
In this article I discuss a recent post from Valve about game revenues, point out the difficult task they are undertaking and offer some practical strategies for smaller developers
A key process in game design -- difficulty tuning -- is being disrupted by Data Science and Machine learning. Game studios and publishers that embrace this new paradigm will get an unfair advantage in player retention and monetization.
Need inspiration for your community? Here are some evergreen ideas for events, competitions, prizes, and rewards to keep your players happy and engaged!
The gaming sector is one of the fastest evolving entertainment sectors, thus it sets the latest trends regularly. With each passing day, developers introduce a new gaming approach and concept to enticing more players into the sphere.
Unbeknownst to you, Yooreka Studio(in partnership with Tencent Wegame, Storm Studio and Steam) brings inspiration from the classic Werewolf-like gameplay and puts an intriguing atmosphere in your PC.