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January 17, 2021
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January 17, 2021
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Posted by Aidan Herron on 01/15/21 11:18:00 am in Design, Console/PC
How an unsuspecting indie title became a textbook example of thematic excellence in game design.

Game Dev Digest Issue #77 - Modelling and more. The latest from the free weekly #Unity3d/#gamedev newsletter.

Posted by Matt Morey on 01/13/21 10:58:00 am in Design, Indie
How OK/NORMAL uses an uncharacteristically long segment to harness mundanity and get inside the player's head

Posted by Vincent Nativo on 01/13/21 10:56:00 am in Production
To change a culture begin by looking towards the blue sky.

Posted by Daniel Kleffmann on 01/12/21 10:33:00 am in Design, Production, Social/Online
This post explores a rare genre of multiplayer video games, their potential impact on gamer communities and the role they could play in the aftermath of the COVID-19 pandemic.

Posted by Iuliana U on 01/12/21 10:30:00 am in Design, Art, VR
Try to solve this challenge – convey to the player over 10 different game states without breaking immersion.