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July 14, 2020
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July 14, 2020
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Posted by Alex Driml on 07/13/20 11:11:00 am in Design
Games stories are getting increasingly intricate, and are often a core selling point of a game. Yet games don't usually provide players with tools needed to follow a story. What problems get in the way of narrative accessibility and how do we solve them?

Posted by Harry Florencio on 07/13/20 11:08:00 am in Business/Marketing, Production, Indie
If you want to be making games for decades ahead, there's no point in choosing between creating things you love or making enough money to sustain your studio. You need a system, a framework to do both successfully. Let's talk about that!

Posted by Victoria Usher on 07/13/20 10:43:00 am in Business/Marketing
Gaming businesses must keep up the momentum and harness advertising opportunities created by the industry's popularity boom.

Posted by Joey Heinze on 07/10/20 10:53:00 am in Design, Production, Indie
This guide is made for new and aspiring indie devs who have no prior knowledge of game development. The reader should learn about the most essential parts of game development, from the idea to the finished game, to enable them to make their own game.

Game Dev Digest Issue #52 - Animation, Shader Graph, Performance, Plus More! The latest from the free weekly Unity3d/gamedev newsletter.

Posted by Karl Kontus on 07/10/20 10:52:00 am in Business/Marketing, Indie
Exploring the answers to questions like 'How much can I earn as an indie solo developer?' and 'How much does a typical indie game earn in its lifetime?'