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October 18, 2017
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This article explores a few common problems that can delay the internal QA process.

Posted by Renisa Barnwell on 10/17/17 08:24:00 am in Business/Marketing
The Nostalgic Gamer And An Industry That Indulges Them, nearly 20,000 listings for the retro console went up on eBay at double (sometimes triple) the original price.

Posted by Dylan Moran on 10/16/17 10:35:00 am in Programming, Console/PC
To get into video games development, it is best to find your passion, focus on it, and learn the needed skills.

Posted by Jonathan Neves on 10/16/17 10:34:00 am in Serious, Indie
In need of a career boost, follow game designer and producer Jonathan Neves as he takes a journey from one location to the next in pursuit of job placement and professional satisfaction. Part 2

Posted by Josh Chang on 10/16/17 09:35:00 am in
Our goal today is to create a new enemy. Specifically, for practice, I want to create: A lower health, but faster unit and a higher health, but slower unit With these new enemies, we’ll have a more diverse and interesting experience in our game!

Some new music from Mika, and an exciting update (for me at least) on the game's first milestone!

Posted by Nathan Hedges on 10/13/17 10:25:00 am in Design, Console/PC, Serious
The following is a condensed form of my master’s project, investigating early game levels/tutorials in video games to identify how to teach effectively. Analyzing participant response data to understand what affects player learning experiences.

Posted by Tommy Thompson on 10/13/17 10:24:00 am in Programming, Console/PC
Season 2 of the 2013 reboot of Killer Instinct brought with it the Shadow AI system: a method of replicating human performance in-game to control AI opponents. We take a look at how it works.

This is the Number One Question for any indie game studio considering localization, so we thought we'd get some answers from developers who took the leap.

Posted by Paul Gadi on 10/13/17 10:08:00 am in Design, Console/PC
Nippon Ichi’s Disgaea games have a unique hook that differentiates them from other tactical role playing games — Being able to power up your characters to deal millions, even BILLIONS of damage!