When advocating for better game controls, I'm often asked, "Why not just use thumbsticks? Why fix what's not broken?" It's amazing how easy it is to forget that a tiny joystick makes for a terrible mouse, and that developers bend over backwards to hide it
1 — Anatomy of a great game description (DOs)
2 — Game description mistakes (DON’Ts)
3 — Tips for creative writing
Neural Networks have exploded in the tech world, but are still gaining traction in games. In this blog I dive into performant ways of using Neural Networks as well as exploring what's holding them back.
Every game company has specific requirements you’ll need to meet before they’ll hire you as a game designer. The number one requirement listed on those job listings (72%) was communication skills. Why do soft skills matter in video game development?
You have a game design doc, various art assets, and Unity -now what?
In an interview published in Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, legendary designer Ed Logg reflects on two of his biggest hits.
Today's post looks at the growing conversations around accessibility when discussing game design, and how there's another aspect of making titles that can be enjoyed by a wider audience.
Is there anything I can do of the game besides development after EA in STEAM?
A few tips on how to achieve a respected position as a game designer in a startup company, and making other people understand this job.
One clever or creative thought can change everything. Don’t believe it? Check out this real life example from our colleagues at Social Quantum. They share how a mobile game can quickly achieve extraordinary results.