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December 18, 2018
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Category: Production


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Posted by Tommy Thompson on 12/03/18 10:16:00 am in Production
How Massive diversified enemy encounters with five factions and 36 unique enemy character types.

Posted by Simon Carless on 12/03/18 03:15:00 am in Production
This week's highlights include a fascinating documentary on fighting game stalwarts Team Spooky, a hyper-analytical look at the top idle game mechanics, & lots more.

Posted by Kenneth Liu on 11/29/18 10:20:00 am in Production
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Anne Gibeault on 11/28/18 02:15:00 pm in Production
Anne Gibeault gives her own personal Post Mortem of making the sci-fi adventure game Destination Primus Vita. From the birth of a new IP to the release of the first game.

Posted by Simon Carless on 11/25/18 11:06:00 pm in Production
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond - as well as undiscovered notables like The Hex & more.

Posted by Kenneth Liu on 11/19/18 12:19:00 pm in Production
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 11/18/18 10:35:00 pm in Production
This week's highlights include a look at the U.S. grandmaster vying for the world chess championships, a diary playing through Bethesda's oddly emergent Fallout 76, and a host of other notable pieces.

Posted by Simon Carless on 11/11/18 10:27:00 pm in Production
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.

Posted by Kenneth Liu on 11/09/18 12:45:00 pm in Production
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Richard Wood on 11/09/18 12:44:00 pm in Production
Retrospectives are a powerful tool for Producers, but they're often underused. In this blog I outline how I run retrospectives and why I believe they're powerful.