Gamasutra.com - Member Blogs https://www.gamasutra.com/blogs/member/ Gamasutra Blogs Mon, 14 Oct 2019 04:24:37 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Hidden Treasures: A look at Scavenger Hunts in two modern Adventure Games - by Adam Cohen]]> https://www.gamasutra.com/blogs/AdamCohen/20191011/352019/Hidden_Treasures_A_look_at_Scavenger_Hunts_in_two_modern_Adventure_Games.php https://www.gamasutra.com/blogs/author/AdamCohen/1031485/ https://www.gamasutra.com/blogs/AdamCohen/20191011/352019/Hidden_Treasures_A_look_at_Scavenger_Hunts_in_two_modern_Adventure_Games.php Fri, 11 Oct 2019 10:51:00 EDT <![CDATA[Region-Based Narrative - by Nathan Savant]]> https://www.gamasutra.com/blogs/NathanSavant/20191011/352030/RegionBased_Narrative.php https://www.gamasutra.com/blogs/author/NathanSavant/1002032/ https://www.gamasutra.com/blogs/NathanSavant/20191011/352030/RegionBased_Narrative.php Fri, 11 Oct 2019 10:47:00 EDT <![CDATA[Accessibility and Difficulty - Barriers to Art - by Daniel St Germain]]> https://www.gamasutra.com/blogs/DanielStGermain/20191010/351730/Accessibility_and_Difficulty__Barriers_to_Art.php https://www.gamasutra.com/blogs/author/DanielStGermain/1024479/ https://www.gamasutra.com/blogs/DanielStGermain/20191010/351730/Accessibility_and_Difficulty__Barriers_to_Art.php Thu, 10 Oct 2019 10:44:00 EDT <![CDATA[How to Fail in F2P Mobile Games, Part III: Nebulous Product Goals - by Matthew Emery]]> https://www.gamasutra.com/blogs/MatthewEmery/20191010/351867/How_to_Fail_in_F2P_Mobile_Games_Part_III_Nebulous_Product_Goals.php https://www.gamasutra.com/blogs/author/MatthewEmery/1030980/ https://www.gamasutra.com/blogs/MatthewEmery/20191010/351867/How_to_Fail_in_F2P_Mobile_Games_Part_III_Nebulous_Product_Goals.php Thu, 10 Oct 2019 10:38:00 EDT <![CDATA[How KleptoCats Cartoon Network happened - by Antonio Uribe]]> https://www.gamasutra.com/blogs/AntonioUribe/20191010/351925/How_KleptoCats_Cartoon_Network_happened.php https://www.gamasutra.com/blogs/author/AntonioUribe/993907/ https://www.gamasutra.com/blogs/AntonioUribe/20191010/351925/How_KleptoCats_Cartoon_Network_happened.php Thu, 10 Oct 2019 10:35:00 EDT <![CDATA[Pixelbite Studio: &quot;We were told our game wouldn’t sell in China. What happened next surprised everyone else except us!&quot; - by Dolly Dai]]> https://www.gamasutra.com/blogs/DollyDai/20191010/351950/Pixelbite_Studio_quotWe_were_told_our_game_wouldnt_sell_in_China_What_happened_next_surprised_everyone_else_except_usquot.php https://www.gamasutra.com/blogs/author/DollyDai/1029925/ https://www.gamasutra.com/blogs/DollyDai/20191010/351950/Pixelbite_Studio_quotWe_were_told_our_game_wouldnt_sell_in_China_What_happened_next_surprised_everyone_else_except_usquot.php Thu, 10 Oct 2019 10:34:00 EDT <![CDATA[Effective co-development really does make for better games - by Elijah Freeman]]> https://www.gamasutra.com/blogs/ElijahFreeman/20191010/351951/Effective_codevelopment_really_does_make_for_better_games.php https://www.gamasutra.com/blogs/author/ElijahFreeman/1030758/ https://www.gamasutra.com/blogs/ElijahFreeman/20191010/351951/Effective_codevelopment_really_does_make_for_better_games.php Thu, 10 Oct 2019 10:34:00 EDT <![CDATA[Rimworld, Dwarf Fortress, and procedurally generated story telling - by Henri Brouard]]> https://www.gamasutra.com/blogs/HenriBrouard/20191009/351783/Rimworld_Dwarf_Fortress_and_procedurally_generated_story_telling.php https://www.gamasutra.com/blogs/author/HenriBrouard/1025230/ https://www.gamasutra.com/blogs/HenriBrouard/20191009/351783/Rimworld_Dwarf_Fortress_and_procedurally_generated_story_telling.php Wed, 09 Oct 2019 09:28:00 EDT <![CDATA[Adding Detail and Color with Palettes in NES Art - by James Deighan]]> https://www.gamasutra.com/blogs/JamesDeighan/20191009/351626/Adding_Detail_and_Color_with_Palettes_in_NES_Art.php https://www.gamasutra.com/blogs/author/JamesDeighan/1025657/ https://www.gamasutra.com/blogs/JamesDeighan/20191009/351626/Adding_Detail_and_Color_with_Palettes_in_NES_Art.php Wed, 09 Oct 2019 09:28:00 EDT <![CDATA[&quot;I Can’t See What I Have To Do!&quot; - Guiding Player Interactions in Escape Room Games - by Alastair Aitchison]]> https://www.gamasutra.com/blogs/AlastairAitchison/20191009/351849/quotI_Cant_See_What_I_Have_To_Doquot__Guiding_Player_Interactions_in_Escape_Room_Games.php https://www.gamasutra.com/blogs/author/AlastairAitchison/1030714/ https://www.gamasutra.com/blogs/AlastairAitchison/20191009/351849/quotI_Cant_See_What_I_Have_To_Doquot__Guiding_Player_Interactions_in_Escape_Room_Games.php Wed, 09 Oct 2019 09:27:00 EDT <![CDATA[How to keep players in your game via app reviews  - by Kate AppFollow]]> https://www.gamasutra.com/blogs/KateAppFollow/20191009/351851/How_to_keep_players_in_your_game_via_app_reviews.php https://www.gamasutra.com/blogs/author/KateAppFollow/1029646/ https://www.gamasutra.com/blogs/KateAppFollow/20191009/351851/How_to_keep_players_in_your_game_via_app_reviews.php Wed, 09 Oct 2019 09:25:00 EDT <![CDATA[What needs to be done to prepare a game for localization? - by INLINGO Game Localization Studio]]> https://www.gamasutra.com/blogs/INLINGOGameLocalizationStudio/20191009/351855/What_needs_to_be_done_to_prepare_a_game_for_localization.php https://www.gamasutra.com/blogs/author/INLINGOGameLocalizationStudio/1031679/ https://www.gamasutra.com/blogs/INLINGOGameLocalizationStudio/20191009/351855/What_needs_to_be_done_to_prepare_a_game_for_localization.php Wed, 09 Oct 2019 09:24:00 EDT <![CDATA[Unity Addressables: The Final Quiz Analysis - by Ruben Torres Bonet]]> https://www.gamasutra.com/blogs/RubenTorresBonet/20191007/351819/Unity_Addressables_The_Final_Quiz_Analysis.php https://www.gamasutra.com/blogs/author/RubenTorresBonet/1009721/ https://www.gamasutra.com/blogs/RubenTorresBonet/20191007/351819/Unity_Addressables_The_Final_Quiz_Analysis.php Mon, 07 Oct 2019 04:11:00 EDT <![CDATA[What is the effect of the lighting design process on game aesthetics and its influence on the gaming experience ? - by Ronan Houze]]> https://www.gamasutra.com/blogs/RonanHouze/20191007/350484/What_is_the_effect_of_the_lighting_design_process_on_game_aesthetics_and_its_influence_on_the_gaming_experience_.php https://www.gamasutra.com/blogs/author/RonanHouze/1030957/ https://www.gamasutra.com/blogs/RonanHouze/20191007/350484/What_is_the_effect_of_the_lighting_design_process_on_game_aesthetics_and_its_influence_on_the_gaming_experience_.php Mon, 07 Oct 2019 11:01:00 EDT <![CDATA[Handy Harvy & Curse of Illmoore Bay - Interview with the Lead Developer, Adam Welch - by James Deighan]]> https://www.gamasutra.com/blogs/JamesDeighan/20191007/351640/Handy_Harvy__Curse_of_Illmoore_Bay__Interview_with_the_Lead_Developer_Adam_Welch.php https://www.gamasutra.com/blogs/author/JamesDeighan/1025657/ https://www.gamasutra.com/blogs/JamesDeighan/20191007/351640/Handy_Harvy__Curse_of_Illmoore_Bay__Interview_with_the_Lead_Developer_Adam_Welch.php Mon, 07 Oct 2019 10:58:00 EDT <![CDATA[What can the current VR market teach us about design? - by Matt Levonian]]> https://www.gamasutra.com/blogs/MattLevonian/20191007/351770/What_can_the_current_VR_market_teach_us_about_design.php https://www.gamasutra.com/blogs/author/MattLevonian/1002587/ https://www.gamasutra.com/blogs/MattLevonian/20191007/351770/What_can_the_current_VR_market_teach_us_about_design.php Mon, 07 Oct 2019 10:57:00 EDT <![CDATA[Stories in Space - by Elizabeth Goins]]> https://www.gamasutra.com/blogs/ElizabethGoins/20191007/351774/Stories_in_Space.php https://www.gamasutra.com/blogs/author/ElizabethGoins/951420/ https://www.gamasutra.com/blogs/ElizabethGoins/20191007/351774/Stories_in_Space.php Mon, 07 Oct 2019 10:52:00 EDT <![CDATA[Valve to execute more matchmaking upgrades for Dota 2 - by Mathias Zimmer]]> https://www.gamasutra.com/blogs/MathiasZimmer/20191007/351775/Valve_to_execute_more_matchmaking_upgrades_for_Dota_2.php https://www.gamasutra.com/blogs/author/MathiasZimmer/1031648/ https://www.gamasutra.com/blogs/MathiasZimmer/20191007/351775/Valve_to_execute_more_matchmaking_upgrades_for_Dota_2.php Mon, 07 Oct 2019 10:52:00 EDT <![CDATA[Ocarina of Time Dungeons Ranked Part 1 - by Caleb Compton]]> https://www.gamasutra.com/blogs/CalebCompton/20191007/351805/Ocarina_of_Time_Dungeons_Ranked_Part_1.php https://www.gamasutra.com/blogs/author/CalebCompton/1022690/ https://www.gamasutra.com/blogs/CalebCompton/20191007/351805/Ocarina_of_Time_Dungeons_Ranked_Part_1.php Mon, 07 Oct 2019 10:44:00 EDT <![CDATA[Why I Love Using Steam Wishlists - by James Deighan]]> https://www.gamasutra.com/blogs/JamesDeighan/20191004/351625/Why_I_Love_Using_Steam_Wishlists.php https://www.gamasutra.com/blogs/author/JamesDeighan/1025657/ https://www.gamasutra.com/blogs/JamesDeighan/20191004/351625/Why_I_Love_Using_Steam_Wishlists.php Fri, 04 Oct 2019 10:42:00 EDT