Gamasutra.com - Member Blogs https://www.gamasutra.com/blogs/member/ Gamasutra Blogs Sun, 25 Feb 2018 06:49:55 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Naoto Ohshima discusses Michael Jackson on Sonic 3 - by John Szczepaniak]]> https://www.gamasutra.com/blogs/JohnSzczepaniak/20180223/314858/Naoto_Ohshima_discusses_Michael_Jackson_on_Sonic_3.php https://www.gamasutra.com/blogs/author/JohnSzczepaniak/937274/ https://www.gamasutra.com/blogs/JohnSzczepaniak/20180223/314858/Naoto_Ohshima_discusses_Michael_Jackson_on_Sonic_3.php Fri, 23 Feb 2018 12:12:00 EST <![CDATA[The Two Biggest Design Traps of Multiplayer Games - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20180223/314944/The_Two_Biggest_Design_Traps_of_Multiplayer_Games.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20180223/314944/The_Two_Biggest_Design_Traps_of_Multiplayer_Games.php Fri, 23 Feb 2018 12:11:00 EST <![CDATA[Why a &quot;Flappy Bird Clone&quot; Took More Than 7 Years to Make - by Matias Kindermann]]> https://www.gamasutra.com/blogs/MatiasKindermann/20180223/314931/Why_a_quotFlappy_Bird_Clonequot_Took_More_Than_7_Years_to_Make.php https://www.gamasutra.com/blogs/author/MatiasKindermann/997235/ https://www.gamasutra.com/blogs/MatiasKindermann/20180223/314931/Why_a_quotFlappy_Bird_Clonequot_Took_More_Than_7_Years_to_Make.php Fri, 23 Feb 2018 12:10:00 EST <![CDATA[VR Game Design in Recreational Dreaming: A Post-Mortem in Three Lessons - by Donald Dunbar]]> https://www.gamasutra.com/blogs/DonaldDunbar/20180222/314759/VR_Game_Design_in_Recreational_Dreaming_A_PostMortem_in_Three_Lessons.php https://www.gamasutra.com/blogs/author/DonaldDunbar/1011976/ https://www.gamasutra.com/blogs/DonaldDunbar/20180222/314759/VR_Game_Design_in_Recreational_Dreaming_A_PostMortem_in_Three_Lessons.php Thu, 22 Feb 2018 05:06:00 EST <![CDATA[7 Effective Tips for Managing Your Remote Dev Team - by Sarah Kearns]]> https://www.gamasutra.com/blogs/SarahKearns/20180222/308012/7_Effective_Tips_for_Managing_Your_Remote_Dev_Team.php https://www.gamasutra.com/blogs/author/SarahKearns/1020382/ https://www.gamasutra.com/blogs/SarahKearns/20180222/308012/7_Effective_Tips_for_Managing_Your_Remote_Dev_Team.php Thu, 22 Feb 2018 03:07:00 EST <![CDATA[Psych Eval - Hollow Knight - by Nathan Savant]]> https://www.gamasutra.com/blogs/NathanSavant/20180220/314744/Psych_Eval__Hollow_Knight.php https://www.gamasutra.com/blogs/author/NathanSavant/1002032/ https://www.gamasutra.com/blogs/NathanSavant/20180220/314744/Psych_Eval__Hollow_Knight.php Tue, 20 Feb 2018 05:23:00 EST <![CDATA[Making Story-Driven Indie Games with No Budget - by Patrick God]]> https://www.gamasutra.com/blogs/PatrickGod/20180220/314745/Making_StoryDriven_Indie_Games_with_No_Budget.php https://www.gamasutra.com/blogs/author/PatrickGod/1001941/ https://www.gamasutra.com/blogs/PatrickGod/20180220/314745/Making_StoryDriven_Indie_Games_with_No_Budget.php Tue, 20 Feb 2018 05:22:00 EST <![CDATA[How Marketing drives engagement in free to play games - by Vadim Bulatov]]> https://www.gamasutra.com/blogs/VadimBulatov/20180220/314756/How_Marketing_drives_engagement_in_free_to_playgames.php https://www.gamasutra.com/blogs/author/VadimBulatov/1021308/ https://www.gamasutra.com/blogs/VadimBulatov/20180220/314756/How_Marketing_drives_engagement_in_free_to_playgames.php Tue, 20 Feb 2018 05:08:00 EST <![CDATA[How to build your marketing system - by Chris Zukowski]]> https://www.gamasutra.com/blogs/ChrisZukowski/20180220/314781/How_to_build_your_marketing_system.php https://www.gamasutra.com/blogs/author/ChrisZukowski/842841/ https://www.gamasutra.com/blogs/ChrisZukowski/20180220/314781/How_to_build_your_marketing_system.php Tue, 20 Feb 2018 05:05:00 EST <![CDATA[The Poor Man's Netcode - by Evan Todd]]> https://www.gamasutra.com/blogs/EvanTodd/20180220/314790/The_Poor_Mans_Netcode.php https://www.gamasutra.com/blogs/author/EvanTodd/822483/ https://www.gamasutra.com/blogs/EvanTodd/20180220/314790/The_Poor_Mans_Netcode.php Tue, 20 Feb 2018 05:02:00 EST <![CDATA[A New Games Journalism Reader - by Michael Heron]]> https://www.gamasutra.com/blogs/MichaelHeron/20180220/314801/A_New_Games_Journalism_Reader.php https://www.gamasutra.com/blogs/author/MichaelHeron/1010478/ https://www.gamasutra.com/blogs/MichaelHeron/20180220/314801/A_New_Games_Journalism_Reader.php Tue, 20 Feb 2018 04:56:00 EST <![CDATA[We come from the AssetStore - by Robin Ekeheien]]> https://www.gamasutra.com/blogs/RobinEkeheien/20180220/314760/We_come_from_the_AssetStore.php https://www.gamasutra.com/blogs/author/RobinEkeheien/1022462/ https://www.gamasutra.com/blogs/RobinEkeheien/20180220/314760/We_come_from_the_AssetStore.php Tue, 20 Feb 2018 04:55:00 EST <![CDATA[The Foundation of a Third Person Camera - by Cameron Nicoll]]> https://www.gamasutra.com/blogs/CameronNicoll/20180220/314793/The_Foundation_of_a_Third_Person_Camera.php https://www.gamasutra.com/blogs/author/CameronNicoll/1022418/ https://www.gamasutra.com/blogs/CameronNicoll/20180220/314793/The_Foundation_of_a_Third_Person_Camera.php Tue, 20 Feb 2018 04:55:00 EST <![CDATA[Flash Games Aren’t Dead, They’re Just In A Coma - by Thomas Brush]]> https://www.gamasutra.com/blogs/ThomasBrush/20180216/314695/Flash_Games_Arent_Dead_Theyre_Just_In_A_Coma.php https://www.gamasutra.com/blogs/author/ThomasBrush/1003295/ https://www.gamasutra.com/blogs/ThomasBrush/20180216/314695/Flash_Games_Arent_Dead_Theyre_Just_In_A_Coma.php Fri, 16 Feb 2018 10:45:00 EST <![CDATA[Discussing the &quot;Fast Burn&quot; Syndrome of Indie Development - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20180216/314719/Discussing_the_quotFast_Burnquot_Syndrome_of_Indie_Development.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20180216/314719/Discussing_the_quotFast_Burnquot_Syndrome_of_Indie_Development.php Fri, 16 Feb 2018 10:44:00 EST <![CDATA[Creating 2D Particle Effects in Unity3D - by David Finseth]]> https://www.gamasutra.com/blogs/DavidFinseth/20180216/314707/Creating_2D_Particle_Effects_in_Unity3D.php https://www.gamasutra.com/blogs/author/DavidFinseth/1022403/ https://www.gamasutra.com/blogs/DavidFinseth/20180216/314707/Creating_2D_Particle_Effects_in_Unity3D.php Fri, 16 Feb 2018 10:39:00 EST <![CDATA[Join the Heist: Launch Day (Part 3) - by Blair Pyle]]> https://www.gamasutra.com/blogs/BlairPyle/20180215/314675/Join_the_Heist_Launch_Day_Part_3.php https://www.gamasutra.com/blogs/author/BlairPyle/1021418/ https://www.gamasutra.com/blogs/BlairPyle/20180215/314675/Join_the_Heist_Launch_Day_Part_3.php Thu, 15 Feb 2018 09:08:00 EST <![CDATA[Postmortem: A Courtroom Drama Game, Twelve Absent Men - by JJ KR]]> https://www.gamasutra.com/blogs/JJKR/20180215/314659/Postmortem_A_Courtroom_Drama_Game_Twelve_Absent_Men.php https://www.gamasutra.com/blogs/author/JJKR/1022379/ https://www.gamasutra.com/blogs/JJKR/20180215/314659/Postmortem_A_Courtroom_Drama_Game_Twelve_Absent_Men.php Thu, 15 Feb 2018 09:03:00 EST <![CDATA[The Punishment Dream of James Sunderland in Silent Hill 2. - by Savannah Ferguson]]> https://www.gamasutra.com/blogs/SavannahFerguson/20180215/314685/The_Punishment_Dream_of_James_Sunderland_in_Silent_Hill_2.php https://www.gamasutra.com/blogs/author/SavannahFerguson/1021901/ https://www.gamasutra.com/blogs/SavannahFerguson/20180215/314685/The_Punishment_Dream_of_James_Sunderland_in_Silent_Hill_2.php Thu, 15 Feb 2018 09:03:00 EST <![CDATA[Mine Seeker Steam Achievements and Testing - by Jason Crosby]]> https://www.gamasutra.com/blogs/JasonCrosby/20180214/314642/Mine_Seeker_Steam_Achievements_and_Testing.php https://www.gamasutra.com/blogs/author/JasonCrosby/1017462/ https://www.gamasutra.com/blogs/JasonCrosby/20180214/314642/Mine_Seeker_Steam_Achievements_and_Testing.php Wed, 14 Feb 2018 10:27:00 EST