Gamasutra.com - Member Blogs https://www.gamasutra.com/blogs/member/ Gamasutra Blogs Fri, 17 Aug 2018 02:02:10 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[What are we talking about when we talk about systemic narrative. - by Victor Sanchez]]> https://www.gamasutra.com/blogs/VictorSanchez/20180815/324560/What_are_we_talking_about_when_we_talk_about_systemic_narrative.php https://www.gamasutra.com/blogs/author/VictorSanchez/936207/ https://www.gamasutra.com/blogs/VictorSanchez/20180815/324560/What_are_we_talking_about_when_we_talk_about_systemic_narrative.php Wed, 15 Aug 2018 07:03:00 EDT <![CDATA[How to make a Discord RPG: Part 3 - by Adrian Hawkins]]> https://www.gamasutra.com/blogs/AdrianHawkins/20180815/324540/How_to_make_a_Discord_RPG_Part_3.php https://www.gamasutra.com/blogs/author/AdrianHawkins/1001716/ https://www.gamasutra.com/blogs/AdrianHawkins/20180815/324540/How_to_make_a_Discord_RPG_Part_3.php Wed, 15 Aug 2018 07:02:00 EDT <![CDATA[Five Tips for VR/AR Device-independent Unity Projects - by Jonathan Linowes]]> https://www.gamasutra.com/blogs/JonathanLinowes/20180815/324547/Five_Tips_for_VRAR_Deviceindependent_Unity_Projects.php https://www.gamasutra.com/blogs/author/JonathanLinowes/1002191/ https://www.gamasutra.com/blogs/JonathanLinowes/20180815/324547/Five_Tips_for_VRAR_Deviceindependent_Unity_Projects.php Wed, 15 Aug 2018 06:56:00 EDT <![CDATA[Game Designer Spotlight: Shigeru Miyamoto - by Caleb Compton]]> https://www.gamasutra.com/blogs/CalebCompton/20180814/324324/Game_Designer_Spotlight_Shigeru_Miyamoto.php https://www.gamasutra.com/blogs/author/CalebCompton/1022690/ https://www.gamasutra.com/blogs/CalebCompton/20180814/324324/Game_Designer_Spotlight_Shigeru_Miyamoto.php Tue, 14 Aug 2018 07:34:00 EDT <![CDATA[Flaws Of An Undead Genre - What's Wrong With Point & Click Adventures? - by Marcus Bäumer]]> https://www.gamasutra.com/blogs/MarcusBumer/20180814/324402/Flaws_Of_An_Undead_Genre__Whats_Wrong_With_Point__Click_Adventures.php https://www.gamasutra.com/blogs/author/MarcusBumer/997062/ https://www.gamasutra.com/blogs/MarcusBumer/20180814/324402/Flaws_Of_An_Undead_Genre__Whats_Wrong_With_Point__Click_Adventures.php Tue, 14 Aug 2018 07:30:00 EDT <![CDATA[Taking a Swim with Sharkbite Games: A 'BeSwitched' Q&A - by Jill Sullivan]]> https://www.gamasutra.com/blogs/JillSullivan/20180814/324347/Taking_a_Swim_with_Sharkbite_Games_A_BeSwitched_QA.php https://www.gamasutra.com/blogs/author/JillSullivan/1020349/ https://www.gamasutra.com/blogs/JillSullivan/20180814/324347/Taking_a_Swim_with_Sharkbite_Games_A_BeSwitched_QA.php Tue, 14 Aug 2018 07:22:00 EDT <![CDATA[The Design is the Implementation - by Daniel Shumway]]> https://www.gamasutra.com/blogs/DanielShumway/20180814/324413/The_Design_is_the_Implementation.php https://www.gamasutra.com/blogs/author/DanielShumway/944000/ https://www.gamasutra.com/blogs/DanielShumway/20180814/324413/The_Design_is_the_Implementation.php Tue, 14 Aug 2018 03:33:00 EDT <![CDATA[The Dangers of the Echo Chamber Effect on Game Development - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20180813/324254/The_Dangers_of_the_Echo_Chamber_Effect_on_Game_Development.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20180813/324254/The_Dangers_of_the_Echo_Chamber_Effect_on_Game_Development.php Mon, 13 Aug 2018 11:54:00 EDT <![CDATA[Coffee Talk Devlog #1: How the game came to be - The seed, the anxiety, and the belief of design by subtraction - by Mohammad Fahmi]]> https://www.gamasutra.com/blogs/MohammadFahmi/20180813/324257/Coffee_Talk_Devlog_1_How_the_game_came_to_be__The_seed_the_anxiety_and_the_belief_of_design_by_subtraction.php https://www.gamasutra.com/blogs/author/MohammadFahmi/1019737/ https://www.gamasutra.com/blogs/MohammadFahmi/20180813/324257/Coffee_Talk_Devlog_1_How_the_game_came_to_be__The_seed_the_anxiety_and_the_belief_of_design_by_subtraction.php Mon, 13 Aug 2018 11:49:00 EDT <![CDATA[Design Principles as applied to Virtual Reality - by Seth Edens]]> https://www.gamasutra.com/blogs/SethEdens/20180813/324259/Design_Principles_as_applied_to_Virtual_Reality.php https://www.gamasutra.com/blogs/author/SethEdens/1013151/ https://www.gamasutra.com/blogs/SethEdens/20180813/324259/Design_Principles_as_applied_to_Virtual_Reality.php Mon, 13 Aug 2018 11:47:00 EDT <![CDATA[Game Developers Diaries. Crush of Bones - by Andrei Semiankovich]]> https://www.gamasutra.com/blogs/AndreiSemiankovich/20180813/324297/Game_Developers_Diaries_Crush_of_Bones.php https://www.gamasutra.com/blogs/author/AndreiSemiankovich/1022355/ https://www.gamasutra.com/blogs/AndreiSemiankovich/20180813/324297/Game_Developers_Diaries_Crush_of_Bones.php Mon, 13 Aug 2018 11:42:00 EDT <![CDATA[Being a (pure evil) business developer #5: some post-E3 thoughts - by Marcin Kaleta]]> https://www.gamasutra.com/blogs/MarcinKaleta/20180810/324194/Being_a_pure_evil_business_developer_5_some_postE3_thoughts.php https://www.gamasutra.com/blogs/author/MarcinKaleta/1023560/ https://www.gamasutra.com/blogs/MarcinKaleta/20180810/324194/Being_a_pure_evil_business_developer_5_some_postE3_thoughts.php Fri, 10 Aug 2018 09:25:00 EDT <![CDATA[45 Match-3 Mechanics - by Kirill Razumovskiy]]> https://www.gamasutra.com/blogs/KirillRazumovskiy/20180810/324171/45_Match3_Mechanics.php https://www.gamasutra.com/blogs/author/KirillRazumovskiy/1011557/ https://www.gamasutra.com/blogs/KirillRazumovskiy/20180810/324171/45_Match3_Mechanics.php Fri, 10 Aug 2018 09:23:00 EDT <![CDATA[The Ups and Downs of Homeworld - by Justin Reeve]]> https://www.gamasutra.com/blogs/JustinReeve/20180810/323720/The_Ups_and_Downs_of_Homeworld.php https://www.gamasutra.com/blogs/author/JustinReeve/1025144/ https://www.gamasutra.com/blogs/JustinReeve/20180810/323720/The_Ups_and_Downs_of_Homeworld.php Fri, 10 Aug 2018 09:22:00 EDT <![CDATA[Time vs Progression - by Gregory Pellechi]]> https://www.gamasutra.com/blogs/GregoryPellechi/20180810/324209/Time_vs_Progression.php https://www.gamasutra.com/blogs/author/GregoryPellechi/1016523/ https://www.gamasutra.com/blogs/GregoryPellechi/20180810/324209/Time_vs_Progression.php Fri, 10 Aug 2018 09:17:00 EDT <![CDATA[Accessibility vs. Memorability. - by Victor Sanchez]]> https://www.gamasutra.com/blogs/VictorSanchez/20180809/324027/Accessibility_vs_Memorability.php https://www.gamasutra.com/blogs/author/VictorSanchez/936207/ https://www.gamasutra.com/blogs/VictorSanchez/20180809/324027/Accessibility_vs_Memorability.php Thu, 09 Aug 2018 11:02:00 EDT <![CDATA[The Magic Moment of Discovery - by Justin Reeve]]> https://www.gamasutra.com/blogs/JustinReeve/20180809/324071/The_Magic_Moment_of_Discovery.php https://www.gamasutra.com/blogs/author/JustinReeve/1025144/ https://www.gamasutra.com/blogs/JustinReeve/20180809/324071/The_Magic_Moment_of_Discovery.php Thu, 09 Aug 2018 10:28:00 EDT <![CDATA[A Lifetime Posmortem: From Failure to PS4 - by Diego Freire]]> https://www.gamasutra.com/blogs/DiegoFreire/20180809/324020/A_Lifetime_Posmortem_From_Failure_to_PS4.php https://www.gamasutra.com/blogs/author/DiegoFreire/1017276/ https://www.gamasutra.com/blogs/DiegoFreire/20180809/324020/A_Lifetime_Posmortem_From_Failure_to_PS4.php Thu, 09 Aug 2018 10:23:00 EDT <![CDATA[A Media Ecological Analysis of the Game Late Shift - by Seth Edens]]> https://www.gamasutra.com/blogs/SethEdens/20180809/324088/A_Media_Ecological_Analysis_of_the_Game_Late_Shift.php https://www.gamasutra.com/blogs/author/SethEdens/1013151/ https://www.gamasutra.com/blogs/SethEdens/20180809/324088/A_Media_Ecological_Analysis_of_the_Game_Late_Shift.php Thu, 09 Aug 2018 10:23:00 EDT <![CDATA[The Good and Bad of Video Game Addiction - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20180808/323921/The_Good_and_Bad_of_Video_Game_Addiction.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20180808/323921/The_Good_and_Bad_of_Video_Game_Addiction.php Wed, 08 Aug 2018 10:00:00 EDT