Gamasutra - Josh Bycer's Blog /blogs/ Josh Bycer's Blogs Thu, 21 Sep 2017 10:51:42 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Dissecting Design -- Why Idle Games are so Addicting - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170919/305938/Dissecting_Design__Why_Idle_Games_are_so_Addicting.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie,Social/Online,Smartphone/Tablet https://www.gamasutra.com/blogs/JoshBycer/20170919/305938/Dissecting_Design__Why_Idle_Games_are_so_Addicting.php Tue, 19 Sep 2017 09:43:00 EDT <![CDATA[The 2 Philosophies of Stealth Gameplay - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170915/305739/The_2_Philosophies_of_Stealth_Gameplay.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design,Console/PC,Indie https://www.gamasutra.com/blogs/JoshBycer/20170915/305739/The_2_Philosophies_of_Stealth_Gameplay.php Fri, 15 Sep 2017 09:29:00 EDT <![CDATA[Tutorial Design and the Cuphead Demo Argument - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170907/305201/Tutorial_Design_and_the_Cuphead_Demo_Argument.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Design https://www.gamasutra.com/blogs/JoshBycer/20170907/305201/Tutorial_Design_and_the_Cuphead_Demo_Argument.php Thu, 07 Sep 2017 09:25:00 EDT <![CDATA[We Happy Few's AAA Uphill Battle - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170906/305129/We_Happy_Fews_AAA_Uphill_Battle.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Production,Console/PC,Indie https://www.gamasutra.com/blogs/JoshBycer/20170906/305129/We_Happy_Fews_AAA_Uphill_Battle.php Wed, 06 Sep 2017 10:06:00 EDT <![CDATA[Lessons of Design from Zoombinis - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170905/305033/Lessons_of_Design_from_Zoombinis.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20170905/305033/Lessons_of_Design_from_Zoombinis.php Tue, 05 Sep 2017 09:11:00 EDT <![CDATA[How &quot;Games as a Service&quot; Provides Value to Games - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20170831/304781/How_quotGames_as_a_Servicequot_Provides_Value_to_Games.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ Business/Marketing,Design,Console/PC,Indie https://www.gamasutra.com/blogs/JoshBycer/20170831/304781/How_quotGames_as_a_Servicequot_Provides_Value_to_Games.php Thu, 31 Aug 2017 11:08:00 EDT