Gamasutra - Lewis Pulsipher's Blog /blogs/ Lewis Pulsipher's Blogs Tue, 24 Oct 2017 12:12:51 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Harmony and the Kludge in Game Design - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20170424/296624/Harmony_and_the_Kludge_in_Game_Design.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design https://www.gamasutra.com/blogs/LewisPulsipher/20170424/296624/Harmony_and_the_Kludge_in_Game_Design.php Mon, 24 Apr 2017 09:21:00 EDT <![CDATA[Are you designing a game, or throwing one together?:  You can’t design a game as though you were playing a video game - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20161214/287544/Are_you_designing_a_game_or_throwing_one_together_You_cant_design_a_game_as_though_you_were_playing_a_video_game.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design https://www.gamasutra.com/blogs/LewisPulsipher/20161214/287544/Are_you_designing_a_game_or_throwing_one_together_You_cant_design_a_game_as_though_you_were_playing_a_video_game.php Wed, 14 Dec 2016 09:19:00 EST <![CDATA[Why aren't computer RPGs (especially MMOs) as much FUN to play as old-time D&D? - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20160509/272189/Why_arent_computer_RPGs_especially_MMOs_as_much_FUN_to_play_as_oldtime_DD.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design https://www.gamasutra.com/blogs/LewisPulsipher/20160509/272189/Why_arent_computer_RPGs_especially_MMOs_as_much_FUN_to_play_as_oldtime_DD.php Mon, 09 May 2016 08:06:00 EDT <![CDATA[Consequences in Games - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20160429/271615/Consequences_in_Games.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design,Console/PC https://www.gamasutra.com/blogs/LewisPulsipher/20160429/271615/Consequences_in_Games.php Fri, 29 Apr 2016 03:16:00 EDT <![CDATA[Video (screencast): (The Nature of Games) Fundamental Game Format: Functional versus Cosmetic - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20160329/268653/Video_screencast_The_Nature_of_Games_Fundamental_Game_Format_Functional_versus_Cosmetic.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design https://www.gamasutra.com/blogs/LewisPulsipher/20160329/268653/Video_screencast_The_Nature_of_Games_Fundamental_Game_Format_Functional_versus_Cosmetic.php Tue, 29 Mar 2016 08:39:00 EDT <![CDATA[Video (screencast) Are you Designing a Game, or Throwing one Together? - by Lewis Pulsipher]]> https://www.gamasutra.com/blogs/LewisPulsipher/20151221/262318/Video_screencast_Are_you_Designing_a_Game_or_Throwing_one_Together.php https://www.gamasutra.com/blogs/author/LewisPulsipher/849654/ Design https://www.gamasutra.com/blogs/LewisPulsipher/20151221/262318/Video_screencast_Are_you_Designing_a_Game_or_Throwing_one_Together.php Mon, 21 Dec 2015 01:42:00 EST