Gamasutra - Taro Omiya's Blog /blogs/ Taro Omiya's Blogs Wed, 17 Jan 2018 05:45:55 EST en-us (Simon Carless) <![CDATA[Combining the unusual with the familiar: The Recursive Dollhouse Post-Mortem - by Taro Omiya]]> Design,Indie Tue, 27 Dec 2016 10:08:00 EST <![CDATA[Stop Asking Me Unity VR questions! The Hidden in Plain Sight Post-Mortem - by Taro Omiya]]> Design,Programming,Indie Fri, 06 May 2016 01:01:00 EDT <![CDATA[ Post-Mortem (or why making online multiplayer games are hard) - by Taro Omiya]]> Programming,Indie Mon, 28 Dec 2015 01:57:00 EST <![CDATA[TVGS Ludum Dare Real-World Meeting Post Mortem - by Taro Omiya]]> Indie Fri, 15 May 2015 01:01:00 EDT <![CDATA[ I hate my popular game: Star Driller Ultra post-mortem - by Taro Omiya]]> Design Mon, 27 Apr 2015 12:52:00 EDT <![CDATA[ How to make the graphics for Star Driller Ultra - by Taro Omiya]]> Art,Console/PC,Indie Fri, 24 Apr 2015 01:43:00 EDT