Gamasutra - John Polson's Blog /blogs/ John Polson's Blogs Fri, 19 Jan 2018 06:18:31 EST en-us (Simon Carless) <![CDATA[Getting personal with the press, and getting coverage for your game - by John Polson]]> Business/Marketing,Console/PC,Indie,Smartphone/Tablet Mon, 11 Aug 2014 05:52:00 EDT <![CDATA[Korean indies unite for experimental game festival 'Out Of Index' - by John Polson]]> Business/Marketing,Console/PC,Indie,Social/Online,Smartphone/Tablet Fri, 23 May 2014 08:09:00 EDT <![CDATA[IndieBox ships limited edition mystery games, aims to stop the &quot;race to the bottom&quot; - by John Polson]]> Business/Marketing,Console/PC,Indie Tue, 20 May 2014 10:42:00 EDT <![CDATA[Sleepy Time: a music game about depression, ritual, and insomnia - by John Polson]]> Design,Console/PC,Indie Thu, 08 May 2014 04:10:00 EDT <![CDATA[alt.ctrl.discuss: how A Dozen Sliders can help solve effective interaction - by John Polson]]> Design,Console/PC,Indie Wed, 30 Apr 2014 10:09:00 EDT <![CDATA[Creating the mid-air battle arena ballet called Rockets Rockets Rockets - by John Polson]]> Business/Marketing,Design,Production,Console/PC,Indie Wed, 30 Apr 2014 10:07:00 EDT