Gamasutra - Sean Han Tani's Blog /blogs/ Sean Han Tani's Blogs Sun, 24 Sep 2017 01:01:46 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[How to make the most of lo-fi graphics - by Sean Han Tani]]> https://www.gamasutra.com/blogs/SeanHanTani/20170922/306117/How_to_make_the_most_of_lofi_graphics.php https://www.gamasutra.com/blogs/author/SeanHanTani/918007/ Design,Art,Console/PC,Serious https://www.gamasutra.com/blogs/SeanHanTani/20170922/306117/How_to_make_the_most_of_lofi_graphics.php Fri, 22 Sep 2017 12:08:00 EDT <![CDATA[Anodyne: A Pirate Bay Promo Postmortem - by Sean Han Tani]]> https://www.gamasutra.com/blogs/SeanHanTani/20130221/187003/Anodyne_A_Pirate_Bay_Promo_Postmortem.php https://www.gamasutra.com/blogs/author/SeanHanTani/918007/ Business/Marketing https://www.gamasutra.com/blogs/SeanHanTani/20130221/187003/Anodyne_A_Pirate_Bay_Promo_Postmortem.php Thu, 21 Feb 2013 12:00:00 EST <![CDATA[Joys in writing game music, frustrations of the place of games in society, and the potential of games that convey experiences - by Sean Han Tani]]> https://www.gamasutra.com/blogs/SeanHanTani/20121026/180270/Joys_in_writing_game_music_frustrations_of_the_place_of_games_in_society_and_the_potential_of_games_that_convey_experiences.php https://www.gamasutra.com/blogs/author/SeanHanTani/918007/ Audio,Design,Production,Indie https://www.gamasutra.com/blogs/SeanHanTani/20121026/180270/Joys_in_writing_game_music_frustrations_of_the_place_of_games_in_society_and_the_potential_of_games_that_convey_experiences.php Fri, 26 Oct 2012 11:06:00 EDT <![CDATA[Aesthetics, Game Design, and Development of the Zelda-like Anodyne - by Sean Han Tani]]> https://www.gamasutra.com/blogs/SeanHanTani/20121015/179421/Aesthetics_Game_Design_and_Development_of_the_Zeldalike_Anodyne.php https://www.gamasutra.com/blogs/author/SeanHanTani/918007/ Design,Indie https://www.gamasutra.com/blogs/SeanHanTani/20121015/179421/Aesthetics_Game_Design_and_Development_of_the_Zeldalike_Anodyne.php Mon, 15 Oct 2012 03:46:00 EDT