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August 21, 2018
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Category: Serious


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Posted by Krzysztof Solarski on 08/20/18 03:35:00 pm in Serious
This 2-part essay provides a disruptive game design framework based on shape language and traditional composition for heightening physical empathy and the sensory experience of players with a focus on art and narrative-driven games and transmedia.

Posted by Krzysztof Solarski on 08/09/18 11:08:00 am in Serious
This 2-part essay provides a disruptive game design framework based on shape language and traditional composition for heightening physical empathy and the sensory experience of players with a focus on art and narrative-driven games and transmedia.

Posted by Sande Chen on 07/16/18 12:56:00 pm in Serious
In this article, game writer Sande Chen looks at a virtual reality experience made for social impact.

Posted by Josh Ge on 07/03/18 10:43:00 am in Serious
Exploring achievements in Cogmind, covering why and how they were selected and organized, the creation of 256 icons, and the underlying implementation including related UI features and Steam integration.

Posted by Sande Chen on 06/15/18 09:01:00 am in Serious
In this article, game designer Sande Chen delves into the connection between a person's identity, emotions, and behavior change.

Posted by Richard Wood on 05/18/18 08:59:00 am in Serious
You can't learn Production from a book, but, I do believe you can take inspiration and ideas from these three and I would recommend them to all Producers, no matter your level.