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January 29, 2020
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Category: Serious


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Posted by Ruben Torres Bonet on 01/28/20 10:54:00 am in Serious
Upset at Unity's greedy behaviour? Stop this engine from stealing your memory on disabled game objects. You can do this with Unity: Save Memory now.

Posted by Kenneth Liu on 01/23/20 10:24:00 am in Serious
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

Posted by Ruben Torres Bonet on 01/23/20 10:21:00 am in Serious
Here's how to choose the compression settings for your Addressable Groups and Asset Bundles to reduce wasted performance and storage cost

Posted by Ruben Torres Bonet on 01/17/20 10:39:00 am in Serious
More content would be a great fit for my game, I thought. But I paid the price for my ignorance in proper Unity Memory Management.

Posted by Ruben Torres Bonet on 01/14/20 11:27:00 am in Serious
Can you guess why keeping Draw Calls at bay is today more relevant than ever? Don't let them screw your game. Find out how to use modern batching in Unity 2020+

Posted by Kenneth Liu on 01/13/20 10:39:00 am in Serious
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.