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May 17, 2021
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Category: Serious


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Posted by Chelsea Blasko on 05/03/21 10:32:00 am in Serious
As someone who makes policy that affects over 200 peoples’ lives every day, being a good leader means never losing sight of the individual. Policies are made to address trends, but they affect individuals. The American Families Plan sees people

Accessibility has become a growing conversation among designers and the game industry, and for today, I want to talk about what that means when designing a videogame.

In this blog post I will show you how to use object pooling in Unity 2021 with this new official API so you don't have to mess with 3rd party code that breaks on every Unity upgrade.

Posted by Chelsea Blasko on 04/16/21 10:26:00 am in Serious
This is a reflective piece from Iron Galaxy's Co-CEO Chelsea Blasko about growth and lessons learned, one year later since the start of the pandemic.

Posted by Tommy Thompson on 04/08/21 10:59:00 am in Design, Programming, Art, Serious, Indie
Exploring the inner workings and 10-year journey behind the development of Ultima Ratio Regum: a roguelike that procedurally generates cultural human cultures.

Game music composer Winifred Phillips shares an extensive list of online resources, including upcoming industry conferences, online communities, bulletin boards, and a round-up of audio software. Features links to free videos of conference sessions.