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December 16, 2018
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Category: Social/Online


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Posted by Kenneth Liu on 11/29/18 10:20:00 am in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 11/25/18 11:06:00 pm in Social/Online
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond - as well as undiscovered notables like The Hex & more.

Posted by Kenneth Liu on 11/19/18 12:19:00 pm in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Simon Carless on 11/18/18 10:35:00 pm in Social/Online
This week's highlights include a look at the U.S. grandmaster vying for the world chess championships, a diary playing through Bethesda's oddly emergent Fallout 76, and a host of other notable pieces.

Posted by Simon Carless on 11/11/18 10:27:00 pm in Social/Online
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.

Posted by Kenneth Liu on 11/09/18 12:45:00 pm in Social/Online
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Richard Wood on 11/09/18 12:44:00 pm in Social/Online
Retrospectives are a powerful tool for Producers, but they're often underused. In this blog I outline how I run retrospectives and why I believe they're powerful.

Posted by Jeremy Alessi on 11/05/18 08:49:00 am in Social/Online
David Hernly is a long-time indie game developer focused on a combination of hardware control systems and starship simulations. Somehow, his journey has taken him to the escape room space? Watch to learn more!

Posted by Simon Carless on 11/04/18 08:15:00 pm in Social/Online
This week's highlights include the top news from Blizzcon around Diablo and other devilish titles, Toby Fox's Deltarune & his radical transparency, and Marty O'Donnell talking 'The Music Of The Spheres', among many other great stories & videos.

Posted by Jeremy Alessi on 11/02/18 10:21:00 am in Social/Online
Jean Simonet is a AAA developer turned indie. In this talk, Jean runs a counterstrike on every piece of indie gaming advice you've ever been told.