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April 9, 2020
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Category: Vr


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Posted by Ruben Torres Bonet on 04/06/20 10:32:00 am in VR
With so much content out there, you might be confused about where to start learning Unity addressables. To help you there, here's a list of resources to help you learn Unity addressables in 2020+

Posted by Simon Carless on 04/03/20 01:34:00 pm in VR
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more.

Posted by Ruben Torres Bonet on 04/01/20 10:53:00 am in VR
Increase your programming productivity by learning how to use the improved version of Unity C# Tuples that came along C# 7.0.

Posted by Ruben Torres Bonet on 03/30/20 10:31:00 am in VR
Today I'm starting a new series of short posts about neat C# features that many Unity game developers are missing on. In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0.

Posted by Ruben Torres Bonet on 03/25/20 10:47:00 am in VR
There is a single thing that has killed the GPU performance of thousands of mobile games: the famous Unity Overdraw. Do you know what overdraw is and what is doing to you? Don't let overdraw ruin your game... Prepare for it.

Posted by Simon Carless on 03/22/20 01:56:00 pm in VR
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theories, social distancing & lots more.