Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 22, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Category: Vr


Expert RSS


Posted by Simon Carless on 02/18/18 10:28:00 pm in VR
This week's Video Game Deep Cuts highlights include a look at evocative smartphone title Florence, the anniversary of Valve's Orange Box, and a Monster Hunter buddy team-up service.

Posted by Winifred Phillips on 02/13/18 09:04:00 am in VR
Video game composer Winifred Phillips presents extra research & scholarship gathered for her GDC 2018 talk: Music in Virtual Reality. This info (not included in the talk) is useful for composers and audio pros interested in music strategies for VR games.

Posted by Simon Carless on 02/12/18 11:33:00 am in VR
This week's highlights include a great longform piece on game asset outsourcing, the creator of A Mortician's Tale on overcoming her death anxiety, and lots more.

Posted by Simon Carless on 02/04/18 11:22:00 pm in VR
This week's Video Game Deep Cuts highlights include a video profile of SOS creators Outpost Games, an analysis of Bubsy's Japanese translation and a longform Tetris documentary, among others.

Posted by Thomas Bidaux on 02/01/18 10:11:00 am in VR
A look at the state of video games on the Kickstarter crowdfunding platform.

Posted by Simon Carless on 01/29/18 12:34:00 am in VR
This week's Video Game Deep Cuts includes a deep dive into Gorogoa, what went wrong in the making of Lair, and the concept of 'coziness' in games.