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January 21, 2020
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Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Gamasutra Staff [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

The top 7 reasons women quit game development
by Pixelles [01.17.20]
Game development-focused feminist non-profit Pixelles highlights problem areas--and solutions--in retaining women within game development studios.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Get a job: ArtCraft Entertainment is hiring a VFX Artist  
by Staff [01.15.20]
ArtCraft Entertainment, Inc. is looking for a VFX artist to be responsible for bringing all of the combat, spells and magic in its MMO Crowfall to life.
Art, Recruitment

Video: Art direction advice for crafting triple-A game UI  
by Staff [01.13.20]
In this 2018 GDC talk, DICE LA's Omer Younas explains how to create consistent, engaging UI art for triple-A games using relevant theory and best practice.
Art, Console/PC, Video, Vault

GDC YouTube Top 5: Mipumi Games' Eline Muijres  
by Kris Graft [01.13.20]
For January, we bring you the top picks from Eline Muijres, producer at indie studio Mipumi Games who also worked on the IGF-nominated game Bounden.
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: Punk Nomad Disco Elysium Switch  
by Gamasutra Staff [01.11.20]
The latest highlights include a great piece on a unique Ubisoft 'fixer', the unlikely story behind Disco Elysium's success, the underappreciated Switch games of last year, and a whooole bunch more great articles besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing


Video Game Deep Cuts: 2020's Most Exciting, 1983's Most Breakout Games  
by Simon Carless [01.17.20]
The latest highlights include a look at 2020's most anticipated PC games, 1983's 'breakout' game (fine, it's a book excerpt from a 1983 tome about Breakout!), plus looks at Android: Netrunner, the best game animation of last year, & lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

The Dark Lord is among us! - Part 2  
by Randell Trulson [01.17.20]
Building “NATAS”, the Devil’s easy bake oven
Programming, Production, Art

Game Dev Digest Issue #27 - OpenUPM, UVs, Reducing Memory, DOTS, Sounds, and ML  
by Mike Marrone [01.17.20]
Game Dev Digest. The free weekly Unity game dev newsletter. Issue #27 - OpenUPM, UVs, Reducing Memory, DOTS, Sounds, and ML.
Audio, Design, Programming, Art, Indie

The Dark Lord is among us!  
by Randell Trulson [01.15.20]
I got a new super powerful render box named Natas!
Production, Art, Console/PC

Evolution of Pokemon Designs - Gen 1  
by Caleb Compton [01.14.20]
Pokemon designs have changed a lot over the last 23 years. In this series I look at how they have evolved based on design trends, developer interviews, and technical limitations. This first entry looks at the games that started it all - generation 1.
Design, Art, Console/PC

Concept Art before 3D Modeling  
by Randell Trulson [01.13.20]
3D modeling by its vary nature can inhibit your creativity.
Art


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead Gameplay Developer


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead 2D / Concept Artist


Wargaming Mobile — Berlin, Germany
[01.20.20]
Audio Director


Wargaming Mobile — Berlin, Germany
[01.20.20]
Lead 3D Artist


Wargaming Mobile — Berlin, Germany
[01.20.20]
Senior Unity Developer


Deep Silver Volition — Champaign, Illinois, United States
[01.16.20]
Technical Artist


Gear Inc. — Hanoi, Vietnam
[01.16.20]
[Vietnam] Game Designer


ArtCraft Entertainment, Inc. — Austin, Texas, United States
[01.15.20]
VFX Artist
PopcornFX VFX Artist needed for Austin Studio

Health Scholars — Westminster, Colorado, United States
[01.15.20]
Technical Artist


Health Scholars — Westminster, Colorado, United States
[01.15.20]
Technical Animator