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May 22, 2019
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Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Gamasutra Staff [05.17.19]
This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Get a job: Crystal Dynamics, FoxNext Games, and more are hiring now!  
by Alissa McAloon [05.17.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Audio, Programming, Production, Art, Recruitment

Get a job: Join Deep Silver Volition as a Technical Animator  
by Staff [05.16.19]
Volition is seeking an experienced, creative problem-solver to help identify design and animation goals and then drive solutions to get the best possible performance from its characters.
Art, Recruitment

Art Design Deep Dive: The gorgeous voxel creatures of Fugl 1
by Marco Peschiera [05.15.19]
Marco Peschiera, art director on the upcoming free-roaming sandbox game Fugl, explains the method of modeling and animating beautiful voxel creatures.
Art, Indie, Video

Register now for XRDC 2019, the premier AR/VR/MR event for devs!  
by Staff [05.15.19]
Registration is now open for XRDC, the prime event for developers, investors, and other innovators in the vibrant AR/VR/MR industries!
Audio, Smartphone/Tablet, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Don't Miss: Animating the spy fantasy in Splinter Cell: Blacklist  
by Staff [05.14.19]
Splinter Cell: Blacklist dev Kristjan Zadziuk offers an inside look at the game's animation pillars, the technical challenges faced by the animation team, and how they overcame them.
Design, Art, Console/PC


What's gonna happen if a psychologist would make a video game?  
by Vyacheslav Grivorev [05.20.19]
The answer is psychedelic metroidvania where you play as a phobia.
Design, Production, Art, Serious, Indie

What are games?  
by Vitor Bulbovas [05.20.19]
In this post I'll talk about what are games, but, more than that, the importance they have in our society.
Design, Production, Art, Console/PC, Serious, Indie

Global Accessibility Awareness Day 2019  
by Ian Hamilton [05.20.19]
Summary of some of the great things the industry was doing for GAAD 2019
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Simon Carless [05.17.19]
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Videogames at the V&A Dundee - A Breath of Fresh Air for Games on the Coast of Scotland  
by Brandon Cole [05.15.19]
The fantastic V&A Museum hosts Scotland's first Videogame exhibit in Dundee, the spiritual home of games in the UK and a city brimming with exciting talent.
Business/Marketing, Design, Production, Art, Serious, Indie, Social/Online

The Future is Bloodless! China Bans Blood in Video Games 3
by Henry Fong [05.14.19]
Game developers used to be able to skirt Chinese bans on blood in video games in a simple manner, make blood any color but red, and you were good to go. New rules have banned this workaround. Read to learn how to adapt.
Design, Art, Console/PC, Indie, Smartphone/Tablet


Qualcomm — San Diego, California, United States
[05.21.19]
PBR Environment Game Artist


FoxNext Games — San Jose , California, United States
[05.20.19]
Senior Character Artist


Deep Silver Volition — Champaign, Illinois, United States
[05.20.19]
Technical Artist - Cinematics


Insomniac Games — Burbank, California, United States
[05.20.19]
Lead Character TD
Insomniac Games is looking for a Lead Character TD in Burbank, CA

Insomniac Games — Burbank, California, United States
[05.17.19]
Director, Art Management
We are looking for a Director, Art Management for Insomniac Games

Pixar Animation Studios — Emeryville, California, United States
[05.17.19]
Animation Tools Software Engineer


Preswerx — Boca Raton, Florida, United States
[05.17.19]
Unreal Engine Technical Artist


Deep Silver Volition — Champaign, Illinois, United States
[05.16.19]
Senior Animator


Deep Silver Volition — Champaign, Illinois, United States
[05.16.19]
Cinematic Artist


Crystal Dynamics — Redwood City, California, United States
[05.15.19]
FX Artist
Crystal Dynamics is seeking an experienced Real-time FX Artist!