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June 17, 2021
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The full GDC 2021 schedule is now live!  
by Staff [06.17.21]
All of the sessions for the all-digital GDC 2021 have been scheduled. Start planning your show today!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, GDC

Game artists--submissions for the 2021 Game Makers' Sketchbook are now open!  
by Staff [06.15.21]
The Academy of Interactive Arts and Sciences is now taking submissions for the first-ever Game Makers' Sketchbook. Submit your art today!
Art, Console/PC, GDC

BAFTA YGD 2021 to honor young devs working in Unity, Unreal, Dreams, and more  
by Chris Kerr [06.15.21]
The YGD Awards are organised by BAFTA to celebrate and spotlight some of the best and brightest emerging talent in the UK games industry.
Design, Programming, Production, Art

Don't Miss: Insomniac Games' Ratchet & Clank (2016) postmortem 3
by Staff [06.08.21]
"We needed to make a big game that blew away our previous efforts. It needed to sync up with the just-getting-started film. And we needed to ship it in 10 months to line up with the movie release."
Design, Programming, Production, Art, Console/PC

Can paid ads for PC/console games give you positive ROI?  
by Gamasutra Staff [06.07.21]
Let's take a look into how paying big social media platform companies to promote your game could (or might not!) pay off - and other notable game discovery news.
Business/Marketing, Design, Production, Art, Console/PC, Indie

At GDC 2021, you can dive into the moody art of Sea of Solitude  
by Staff [06.01.21]
Check out the process for creating Sea of Solitude’s moody art at GDC 2021.
Art, Console/PC, GDC


A history of game accessibility guidelines  
by Ian Hamilton [12.31.69]
A look back at the decades long history of game accessibility knowledge sharing
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Did Capcom infringe copyright with their Resident Evil games? [Game Legal News]  
by Zachary Strebeck [12.31.69]
A photographer recently filed a copyright lawsuit against Capcom, alleging instances where her photographs were used without permission. In this post, I’ll break down the facts of the case as alleged and discuss ways to avoid this happening to your game
Business/Marketing, Art

Beast Master - Development Update 23 - Face Generator Improvement 1
by Luca Russo [12.31.69]
Hello everyone, we have been busy working on our new face models for a while. This week, we wanted to share our updates for the face generator.
Design, Programming, Art, Console/PC, Indie

Introduction to The P3 Optimization Framework  
by Ruben Torres Bonet [12.31.69]
You need a higher frame-rate... but how? Introduce yourself to the P3 Optimization Framework
Programming, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

What Software is Used to Create VFX for Games?  
by Starloop Studios [12.31.69]
Captivating visual experiences and high definition are increasingly sought after by players around the world. Easy access to the Internet, the advent of state-of-the-art technology, and the high performance of video game devices have led to an increase in
Design, Art

Center for Learning Unlimited and filmmaker Matty Rich unite to slay the video game industry  
by Marlene Sharp [12.31.69]
Acclaimed filmmaker Matty Rich aligns with The Center for Learning Unlimited to slay the video game industry via the writing and animating talent of autistic adults
Business/Marketing, Design, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet


innogames — Hamburg, Germany
[06.17.21]
Concept Artist - New Mobile Game


Insomniac Games — Burbank, California, United States
[06.15.21]
Concept Artist
Senior Concept Artist - Insomniac Games

Insomniac Games — Burbank, California, United States
[06.15.21]
Character Artist
Insomniac Games - Character Artist

Insomniac Games — Burbank, California, United States
[06.15.21]
Senior Hard Surface Outsource Artist
Insomniac Games - Senior Hard Surface Outsource Artist

innogames — Hamburg, Germany
[06.15.21]
Team Lead Community Management


Genvid Technologies — Los Angeles, California, United States
[06.15.21]
IT Manager
IT Manager

Genvid Technologies — CA/WA/NY, California, United States
[06.15.21]
Technical Project Manager
Technical Project Manager

Deep Silver Volition — Champaign, Illinois, United States
[06.14.21]
Senior Animator


Genvid Technologies — CA/WA/NY, California, United States
[06.14.21]
Senior Producer


Sucker Punch Productions — Bellevue, Washington, United States
[06.14.21]
Senior Concept Artist