Blog: The differences between 2D and 3D design  by Gamasutra Community[09.20.17]
There is a pretty big jump between creating work for a 2D composition for a once-off design brief and creating work for virtual reality. This time your audience can literally engage with your work on a previously inconceivable level.
Infinity Ward / Activision —
[09.21.17] Senior Visual Effects Artist
You will use our in-house particle editor to author high quality, photo-real particle effects (fire, smoke, explosions, debris, clouds, etc.) that meet all technical and aesthetic standards for the project and implement them into our game engine.
Pixelberry Studios —
[09.20.17] Senior Game Writer
Hangar 13 —
[09.20.17] SENIOR VFX ARTIST
Hangar 13 is looking for an experienced artist to join our VFX team. You must have an ability to push the visual quality of game effects so that they closely match those of blockbuster movies, but have real-time experience. This position offers a unique opportunity to work closely with the engineering team and push the rendering and FX production capabilities of our engine.
Iron Galaxy Studios —
[09.20.17] Design Director
Iron Galaxy Studios, an established independent developer best known for the Killer Instinct series, is looking for a talented Design Director. If youĂ˘Â€Â™re interested in an environment to showcase your talents across multiple exciting projects, this job is for you.
Remedy Entertainment —
Capital Area (Espoo),
[09.20.17] Lighting Artist