Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Creating the satisfying 'swoosh' effect in Super Lucky's Tale
by Michael Voeller [09.18.18]
Hot on the...tail...of the recent Steam launch of Super Lucky's Tale, game dev Michael Voeller shares exactly how he created the game's satisfying "swoosh" effect.
Design, Programming, Art, Console/PC

Weekly Jobs Roundup: Cryptic Studios, The Game Band, and more are hiring!  
by Staff [09.14.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Production, Art, Console/PC, Smartphone/Tablet

Got a great idea for a VR/AR talk? Pitch it for GDC 2019's VRDC!  
by Staff [09.14.18]
Got a great AR/VR/MR talk in mind? If it has to do with games or entertainment in general, GDC 2019 is still accepting VRDC talk submissions -- but only until Friday, October 5th at 11:59 pm Pacific!
Audio, Business/Marketing, Design, Programming, Production, Art

Head like a hole: The wisdom of Donut County dev Ben Esposito  
by Alex Wawro, Bryant Francis [09.14.18]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Business/Marketing, Design, Art, Console/PC, Indie, Smartphone/Tablet

Obituary: Celebrated Austin artist Micael Priest 1
by Alex Wawro [09.13.18]
In addition to his impactful work in the Austin music scene, Priest also contributed to a number of game projects in collaboration with Origin Systems, including Ultima Online.
Art, Console/PC

Get a job: Unknown Worlds Entertainment is hiring a Visual FX Artist  
by Alissa McAloon [09.12.18]
Unknown Worlds is looking for a dev to work closely with its Art Director and take feedback from the community and playtesters to refine effects and make them incredible.
Art, Recruitment


Video Game Deep Cuts: Destiny Forsaken, Remake Uncredited  
by Simon Carless [09.16.18]
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how game credits are handled for remasters, & lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Using austerity as a creative tool 1
by David Ferriz [09.13.18]
I have never considered financial limitations as a restraint for creativity, but as an entry point to set up criteria to start working with.
Design, Production, Art, Console/PC, Indie

Digital Tulip Warriors: The story of Turkey's video game pioneers 5
by Felipe Pepe [09.12.18]
A fascinating interview with Özgür Özol, designer of "Legends of Istanbul: Tulip Warriors" (1994), one of the first games developed in Turkey.
Design, Production, Art, Console/PC, Indie

Political game done right  
by Christos Perchanidis [09.11.18]
Let's explore the topic of political video games and how to overcome possible ethical issues.
Business/Marketing, Design, Production, Art, Console/PC, Serious, Indie

Video Game Deep Cuts: Putting The AR in Artifact?  
by Simon Carless [09.09.18]
This week's highlights include an article about Facebook Messenger's AR microgames, a detailed look at Valve's upcoming Artifact card game, & lots more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

QA and our flirtation with Programming 3
by Alex Dorans [09.06.18]
Job specifications for Gameplay QA Testers are increasingly asking for programming experience. How does this impact our core QA teams? What skills are we missing out on?
Audio, Design, Programming, Production, Art


Cold Iron Studios — San Jose, California, United States
[09.18.18]
Principal Environment Artist
Cold Iron is seeking an experienced Principal Environment Artist to join us in working on a shooter in the Alien universe for consoles and PC!

Outfit7 (Bcn Srl subsidiary) — Barcelona, Spain
[09.18.18]
Senior Game Developer
Are you passionate about gaming? Do you have excellent programming skills? Do you like being creative and working with the best developers, artists, and game designers from the industry? Do you enjoy solving technical challenges in mobile gaming and bringing mobile games to the next level? Then read on because you might just be the developer we're looking for.

Cold Iron Studios — San Jose, California, United States
[09.18.18]
Senior Environment Artist


Kwalee — Leamington Spa, England, United Kingdom
[09.18.18]
Frontend Web Developer


New York University Tisch School of the Arts — New York, New York, United States
[09.17.18]
Assistant Arts Professor, NYU Game Center


The Game Band — Los Angeles, California, United States
[09.16.18]
Platform/Build Engineer
As our Platform/Build Engineer you'll be responsible for creating tools and systems to advance our in-development builds towards a polished, technical release across multiple platforms. You'll collaborate with a small team of developers to optimize efficiency of day-to-day tasks via tools and automation, while improving build performance and supporting QA.

The Game Band — Los Angeles, California, United States
[09.16.18]
Technical Artist
As our Technical Artist, you'll be charged with setting up our shader pipeline, create stylized environment shaders, particles, and visual effects to enhance the mood and narrative of our game world.

Skydance Interactive — Marina Del Rey, California, United States
[09.14.18]
VFX Artist
Skydance Interactive is looking for a talented Visual Effects Artist to join our VR game development studio. Our ideal teammate is skilled at creating visual effects in Unreal Engine 4, and has a strong understanding of materials and rendering.

Cryptic Studios — Los Gatos, California, United States
[09.14.18]
Art Director, Magic The Gathering MMO


Velan Studios — Troy, New York, United States
[09.14.18]
UI/UX Designer