Video Game Deep Cuts: The Astro Genius, Redeemed
by Gamasutra Staff
This week's highlights include a rave for Astro Bot VR, why game devs aren't getting Genius Grants, and a delightful Red Dead Redemption recap, among others.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing
Weekly Jobs Roundup: Square Enix, Schell Games, and more are hiring now!
Here are just some of the many developers looking for artists, designers, programmers, and more right now on the Gamasutra Job Board.
Design, Programming, Production, Art, Indie, Recruitment
Lessons Learned After Making Anodyne with Sean Han Tani
by Larry&Brandon GDU
Sean Han Tani is a composer, independent game developer, writer and teacher. He is best known for making Anodyne game and is currently working on the sequel, Anodyne 2. His past work includes All Our Asias- a surreal, lo-fi, 3D adventure, about identity,
Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie
Deep Silver Volition —
Funcom is looking to hire a talented External Producer based in Oslo, Norway to handle the management of the companys publishing projects. Opportunity locations: Raleigh, NC USA & Oslo, Norway The roles responsibilities include the continuous communication with developers, the management of work pipelines, project finances, team management, internal and external resource management and the successful timely launch of the projects/titles.
Senior Engineer - Unreal Engine
Wevr is hiring a Senior Unreal Engine Engineer for an unannounced high profile project involving the creation of a location-based entertainment attraction based on one of the best-selling entertainment IPs of all time
Wevr is hiring a Shader Engineer for an unannounced high profile project involving the creation of a location-based entertainment attraction based on one of the best-selling entertainment IPs of all time