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June 22, 2021
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Get a job: Genvid is hiring a Senior Producer  
by Staff [06.21.21]
Genvid Technologies is looking to hire a Senior Producer.
Production, Console/PC, Recruitment

Xbox Game Studios Publishing has hired Portal lead designer Kim Swift 1
by Chris Kerr [06.21.21]
Xbox Games Studios Publishing has named Portal lead designer Kim Swift as its new senior director of cloud gaming.
Business/Marketing, Production, Console/PC

Blog: A quick LOD (level of detail) tutorial for Unity 1
by Gamasutra Community [06.21.21]
In this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count.
Design, Programming, Production

Among Us dev Innersloth talks about the human cost of overnight success  
by Chris Kerr [06.18.21]
"Among Us going viral, it was just like 'OK, this is my life.' The pressure to get things done quickly was really high."
Business/Marketing, Production, Console/PC, Smartphone/Tablet

The full GDC 2021 schedule is now live!  
by Staff [06.17.21]
All of the sessions for the all-digital GDC 2021 have been scheduled. Start planning your show today!
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, GDC

Patching conversations to pin the blame in Inkle's murder-mystery Overboard!  
by Chris Kerr [06.17.21]
New murder-mystery game Overboard! uses a unique patchwork approach to dialogue to assemble its case against the prime suspect... whoever that might be!
Design, Production, Console/PC


How To Evaluate Mobile Game Ideas  
by Max Samorukov [12.31.69]
If you created a really great game with coherent gameplay, art and UI, but your revenues are still not as promising as you have expected, then this article will help you to explore the reasons and will provide some advices on the possible improvements.
Business/Marketing, Production, Smartphone/Tablet

Game Dev Digest Issue #99 - A Peek Behind The Curtains  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #99 - A Peek Behind The Curtains. The latest from the free weekly Unity3d/gamedev newsletter.
Design, Programming, Production, Console/PC, Serious, Indie, Smartphone/Tablet, VR

A Beginner's Guide to Designing Indie Game Store Pages  
by Josh Bycer [12.31.69]
Marketing is an increasingly important part of game development, and your store page is crucial for getting new people interested in your game. For this post, I'm breaking down the areas you need to focus on when building an attractive store page.
Business/Marketing, Design, Production, Console/PC, Indie

A history of game accessibility guidelines  
by Ian Hamilton [12.31.69]
A look back at the decades long history of game accessibility knowledge sharing
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

How do you feel about the use of drugs and stimulants in the game in general? What interesting drug mechanics have you come across?  
by Paul Salov [12.31.69]
I am making a survival simulator and trying to find a balance between simulating real processes in the human body and their convenient game mechanics.
Programming, Production, Indie

Don't buy (Steam games) for me, Argentina... 1
by Simon Carless [12.31.69]
So, this mini-investigation started after a developer GameDiscoverCo knows started asking questions about his Steam game’s sales in Argentina. The results? Intriguing...
Business/Marketing, Design, Production, Console/PC, Indie


Genvid Technologies — CA/WA/NY, California, United States
[06.21.21]
Senior Producer


SideFX — Toronto, Ontario, Canada
[06.21.21]
Senior Houdini Technical Artist (Games) - Updated


Remedy Entertainment — Espoo, Finland
[06.21.21]
Senior Software Project Manager


Remedy Entertainment — Espoo, Finland
[06.21.21]
Head of Project Management


Remedy Entertainment — Espoo, Finland
[06.21.21]
Outsourcing Manager


Remedy Entertainment — Espoo, Finland
[06.21.21]
Senior Development Manager (Xdev Team)


Remedy Entertainment — Espoo, Finland
[06.21.21]
Senior Development Manager


Square Enix Co., Ltd. — Tokyo, Japan
[06.18.21]
Experienced Game Developer


Fishermen Labs — Los Angeles, California, United States
[06.15.21]
AR/VR Technical Lead
Fishermen Labs is looking for a full-time AR/VR Technical Lead who can help drive our efforts to bring enriching augmented and virtual reality experiences into the world.

Genvid Technologies — CA/WA/NY, California, United States
[06.15.21]
Team Lead (Partner Services)
Team Lead (Partner Services)