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October 25, 2021
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Game Contractor Profile

SomaTone Interactive Inc.

1323 61st St
Emeryville, Los Angeles, Vancouver CA CA 94608
United States
[email protected]
Phone: 510 420-0190
Fax: 510-420-0191

Category: Music Composition
Sound Effects Creation
Voice Acting

Description: SomaTone Interactive (STi) is the leading provider of premium music, sound design, voice-over, and audio integration services for gaming and interactive entertainment companies. With over 1000 games to our credit over our 10 year history, including top selling titles for nearly all of the major publishers and developers, SomaTone is the #1 source for the best game audio in the video game industry.
Year Founded: 2003
President/CEO: Nick Thomas
Willing to Travel? Yes
Can Work Onsite? Yes
Tax Status: Either W2 or 1099
Availability: SomaTone Interactive has studios located internationally in San Franciso, Los Angeles, Vancouver Canada, and Munich (Germany) comprised of an art team and audio team as well as additional contractors (composers, musicians, technology people, artists) we rely on for specialized projects. Because of this flexibility, we are able to expand and contract our production horsepower allowing us to take on multiple project, large-scale productions, and even last minute emergencies.
Portfolio URL:

Skills: • Original Music Composition & Scoring

• Sound Effect Creation & Sound Design

• Full Voice Over Services (Casting, Directing, Recording & Editing)

• Implementation and & Integration support (Wwise, fmod, Unreal, Unity)

• Foley & field recording

• Audio Mixing in stereo and true 5.1

• Editorial

• Audio Mastering

Tools: •Wwise • fmod • Unity • Unreal • Crytek • Microsoft Developer • Nintendo Developer •iOS • PC •Mac

Platform Experience: Windows PC, macOS, Other

Project Preferences: The SomaTone Team is one of the most sought after audio developers in the games industry for original music, sfx, VO, localization, audio integration and mixing. We are known for teaming up with our clients to help concept and create the assets. With robust management and large asset management systems, our team is known for being reliable, creative, and professional until the very end (we are known for great attention to detail and sticking through the revision process until everything is done to our clients requests). \\r\\n\\r\\nWe enjoy working on AAA titles, console downloadable, handheld, and PC games the most. Keeping our skills sharp with a constant supply of PC, Downloadable & Handheld (DS, PSP, GBA and Mobile) games, we also love the AAA titles that we get to work on with large budgets, supporting live orchestra recordings (we contract the Berlin, Prague, or Budapest Orchestras) or on site sfx recordings (as we have recorded at Military bases on more than one occasion). We are skilled at integration on console and handheld systems (and are open to learning your system if necessary). We are also used to supplying audio to Console and PC downloadable groups that are dealing with limited bandwidth and budgets. Our team enjoys tackling each project and creating a palate that will both enhance the game and be memorable for the quality.

Ideal Client Size: We have no preference as to the size of the companies we work with. For larger groups we will often assist an internal team with additional asset creation, sound design, music scores, or Voice Over production. Small companies tend to ask us to cover all assets for the entire project including both art and audio.