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General Visual Arts
Art Bully Productions was founded in 2008 and is comprised of experienced production art professionals dedicated to developing and producing outstanding AAA quality art to game developers of all sizes. We offer a variety of services for your art needs at very competitive rates, be it an AAA blockbuster or a smaller budget tile. We can scale accordingly, to work with hundreds of assets, or just a few.
Since our founding, we have contributed to over 25 shipped titles. We employ over 60 full time highly skilled artists across our three studio locations. Please know, because we're a quality driven company, we don't operate a massive sweatshop style outsourcing company. Instead, we function in smaller more efficient strike teams who specialize in characters, creatures, weapons, vehicles, complex prop structures, and animation. This ranges from photo-realistic assets to highly stylized assets. We've created a number of these asset types for our clients. Some of whom include Epic Games, Crystal Dynamics, Infinity Ward, Avalanche Studios, Frictional Games, Arkane Studios, Treyarch, ID Software, Digital Extremes, and Illfonic just to name a few.
Some of our recent shipped titles include:
Call of Duty: Modern Warfare 2 Remastered
Fortnite Season 11, 12, 13
Black Ops 4
You can find our complete shipped games list here: http://www.artbully.co/shipped-titles/
Our experienced team of artists are very flexible and can work within your existing pipeline or help you establish a new one. We will make sure that the quality and integrity of the art is maintained from concept to completion. In short, we guarantee that our work will not only meet but also exceed your expectations.
|Willing to Travel?||No|
|Can Work Onsite?||No|
Our Primary Skills are as follows:
ï¿½ 3D modeling (low poly and high poly)
ï¿½ Digital Sculpting (Game and Rapid Prototyping)
ï¿½ UV Unwrapping, Map Baking
ï¿½ Textures (Photo Realistic or Stylized)
ï¿½ Rigging (characters, creatures, weapons, props, vehicles)
ï¿½ Animation (characters, creatures, weapons, props, vehicles)
ï¿½ Concept Art and Design Exploration (characters, creatures, weapons, props, vehicles, environment)
ï¿½ 2d Illustrationsï¿½
ï¿½ Production & Marketing Rendering
We're fully licensed and proficient in the following software:
Unreal Engine 4
Marmoset Tool Bag 3
|Platform Experience:||Windows PC, Other|
|Project Preferences:||Our team is comfortable working on either short-term production cycles that only require a few assets or longer production cycles that require dozens of assets.|
|Ideal Client Size:||We are comfortable working with clients of any size and can scale our in-house as well as external teams accordingly to meet your production goals.|