Category:
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Interface Design
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Description:
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Amped-UX provides UX/UI Design services, strategies, and research for gaming projects with a global focus, including Virtual Reality, Independent Games, AAA Retail, and Web/Mobile productions. For more than a decade, we've helped some of the biggest names and brands in gaming, including EA, Capcom, and Sega bring their games to a worldwide audiences. We can also provide contract services for Gamification for web/mobile projects, Agile/Lean Production support, progression systems design, and traditional level design and scripting with Unity3D and Unreal 4.
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Year Founded:
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2015
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President/CEO:
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Edward J. Moore III
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Willing to Travel?
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Yes
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Can Work Onsite?
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Yes
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Tax Status:
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Either W2 or 1099
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Availability:
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Currently available for additional part-time client work. Would be open to exploring full-time salaried or contract opportunities at competitive rates.
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Portfolio URL:
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http://amped-ux.com/
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Skills:
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* UX Design Strategy
* Gamification, Player Progression, and General Systems Design
* UI Design & Mockups (Web, Mobile, VR, Games)
* Design Project Management & Leadership (Agile, Scrum, Lean)
* Persona Formation
* Usability Research & Focus Testing
* Level & Environment Design for VR and Traditional Games
* Gameplay Programming & Scripting
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Tools:
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Visio
Illustrator
Photoshop
Flash
Balsamiq Mockups
Unreal 4
Unity3D
CryEngine
Radiant
C#
C++
Lua
HTML5
CSS3
Javascript
Oculus Rift
Playstation VR
PS4
PS3
XBox 360
WiiU
PC
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Platform Experience:
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Windows PC
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Project Preferences:
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Strategic UX and Progression System (aka "Gamification") design for VR, mobile, web, AAA retail, and independent gaming projects. I can work on-site for most LA area projects, while projects in OC or outside of Southern California could be mostly (if not totally) remote + on-sites as needed
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Ideal Client Size:
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No Preference
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