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Gamasutra - E3 2017 Live Event Coverage - Gamasutra
Super Mario Odyssey wins big at Game Critics Awards  
by Chris Kerr [06.28.17]
The winners of this year's Game Critics Awards, which aim to shine a spotlight on the best and brightest games at E3, have been announced.
VR, Console/PC, Smartphone/Tablet, Business/Marketing, E3

Mario + Rabbids, Wolfenstein II among 2017 E3 Game Critics Awards noms  
by Alex Wawro [06.26.17]
This year Ubisoft's Mario + Rabbids Battle Kingdom, Monolith's Middle-earth: Shadow of War, and MachineGames' Wolfenstein II: The New Colossus came out on top, with four award nominations each.
Console/PC, Indie, Business/Marketing, E3

With Sony's indie support in question, developers at E3 weigh in 2
by Mathew Kumar [06.23.17]
"The bottom line is they need to do what’s best for their business. And unfortunately maybe doing indies is not that right now. And that’s unfortunate, but there’s not much we can do."
Console/PC, Indie, Business/Marketing, E3

According to the ESA, E3 attendance jumped by 18k this year  
by Alissa McAloon [06.16.17]
The ESA has revealed the attendance numbers for the first publicly-attended E3 show and detailed the expo's 2018 dates.
Social/Online, Business/Marketing, E3

Q&A: Making sense of the Xbox One X - an interview with Mike Ybarra 1
by Kris Graft [06.16.17]
Mike Ybarra, Microsoft's corporate VP for Xbox and the Windows game platform, talked to Gamasutra about developing for (and porting to) the upgraded Xbox One X, as well as future plans for Windows 10.
Console/PC, Design, Production, Business/Marketing, E3

They paved indie paradise to put up a parking lot  
by Kris Graft [06.15.17]
In game development, not everything goes as planned. That also goes for running a game event for your fans.
Indie, Business/Marketing, E3

Xbox boss says company won't make money on Xbox One X console sales  
by Alex Wawro [06.15.17]
Xbox chief Phil Spencer seems to have answered a Business Insider question about whether Microsoft earns a profit on the sale of a $500 Xbox One X console with a firm "No."
Console/PC, Business/Marketing, E3

Watch Gamasutra share our highs and lows of E3 2017  
by Bryant Francis [06.15.17]
The Gamasutra editorial roundtable sat down to chat about the successes and misses of the 2017 Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Watch the original devs share tales of Crash Bandicoot's creation  
by Alissa McAloon [06.15.17]
Key members of the original dev team sat down at E3 this to dive into the origins of Crash Bandicoot and ended up unearthing some interesting tidbits about the game's development in the process.
Console/PC, Production, Video, E3

Minecraft's cross-platform online play is powered by Xbox Live, even on the Switch  
by Alissa McAloon [06.15.17]
An interview with Mojang's CEO explains how and why Microsoft's online service is being used for Minecraft's cross-platform play and possibly sheds light on Sony's reluctance to join in.
Console/PC, Social/Online, Smartphone/Tablet, E3

Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Mad hatter: Super Mario Odyssey producer explains possession mechanic  
by Chris Kerr [06.15.17]
"When we wanted to create Mario games this time around we wanted to focus on the actions Mario can do and in previous Mario games he was able to get power-ups and new abilities."
Console/PC, Design, E3

How will the changing nature of E3 press conferences affect devs?  
by Gamasutra Staff [06.15.17]
As we watched the E3 press conferences this year, Gamasutra staff exchanged opinions about what the changing format of these events might mean for developers.
Console/PC, Indie, Business/Marketing, E3

Xbox's revamped avatars are 'built with inclusivity absolutely in mind'  
by Alex Wawro [06.14.17]
"Our new avatars are built with inclusivity absolutely in mind," said Microsoft's Kathryn Storm at E3 today. "We want people to feel like we have endless options to really reflect who they are."
Console/PC, Social/Online, Design, Video, E3

Nintendo's Fils-Aime: Mobile gets Mario into markets consoles can't 1
by Alex Wawro [06.14.17]
"China, Korea, all of these markets that historically have not had great access to our content now have access to our IP," Fils-Aime told Glixel. "That's a key part of our mobile strategy."
Smartphone/Tablet, Business/Marketing, E3

Ubisoft CEO: Vivendi fight will continue because freedom matters 7
by Chris Kerr [06.14.17]
During a recent Reddit 'ask me anything' session, Ubisoft CEO Yves Guillemot discussed everything from his favourite game, biggest regrets, and the potential Vivendi takeover
Console/PC, Business/Marketing, E3

Nintendo characters make their VR (arcade) debut with new Vive-driven Mario Kart  
by Alex Wawro [06.13.17]
This week Bandai Namco revealed a virtual reality version of Mario Kart Arcade GP that will make its debut in a VR arcade the company is opening in Tokyo, Japan next month.
VR, Business/Marketing, Video, E3

Sony exec offers an answer for PS4's absence from Minecraft cross-platform play 3
by Alex Wawro [06.13.17]
UPDATE "We have a contract with the people who go online with us," PlayStation exec Jim Ryan told Eurogamer. "That we look after them and they are within the PlayStation curated universe."
Console/PC, Business/Marketing, E3

Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch  
by Alissa McAloon [06.13.17]
Like Minecraft, Psyonix’s Rocket League is opening up for multi-platform play. And, also like Minecraft, the PlayStation 4 is noticeably absent from the list of supported platforms.
Console/PC, Social/Online, E3

Watch Nintendo's E3 2017 press event right here!  
by Chris Kerr [06.13.17]
This year's Treehouse presentation will kick off bright and early at 9am PT, and thanks to the power of embedding you can watch it right here on Gamasutra. 
Console/PC, Business/Marketing, Video, E3

The PS4 has now sold through over 60.4M units  
by Chris Kerr [06.13.17]
Hot on the heels of its E3 showing, Sony has revealed that the PlayStation 4 has now sold through over 60.4 million units worldwide.
Console/PC, Business/Marketing, E3

Blog: The pros and cons of Bethesda's Creation Club 16
by Gamasutra Community [06.13.17]
The announcement of Bethesda's Creation Club has awoken community concerns and confusion about the return of "paid mods". So, let's analyse the arguments for and against the system.
Console/PC, Business/Marketing, E3

Sony takes a page from Jackbox with PlayLink mobile input tech  
by Alex Wawro [06.12.17]
This evening Sony debuted a new tech platform, PlayLink, that appears built to let people play games running on a PlayStation console using their iOS or Android devices.
Social/Online, E3

Watch Sony's E3 2017 press event right here!  
by Staff [06.12.17]
Sony's about to start its E3 2017 press conference, and if you aren't in Los Angeles to see the show in person you can tune in to watch it right here at 6 PM Pacific (9 PM Eastern).
VR, Console/PC, Business/Marketing, Video, E3

Ubisoft is getting into the toys-to-life game with Starlink  
by Alex Wawro [06.12.17]
Today at E3 Ubisoft debuted Starlink: Battle for Atlas, a new multi-platform sci-fi toys-to-life game being developed by Ubisoft Toronto (slated for 2018) with an interesting toy-mounting mechanic.
Console/PC, Business/Marketing, E3

Ubisoft VP: 'We're trying to figure out what is fun' about VR  
by Kris Graft [06.12.17]
"From a financial standpoint right now, VR is research for us," says Ubisoft's Chris Early. "We're making real games, making real money, but... we all need the industry to grow."
VR, E3

Tune in here to watch Ubisoft's E3 2017 press conference!  
by Staff [06.12.17]
Ubisoft is expected to host its E3 press conference today at 1 PM Pacific (4 PM Eastern). If you're not there in person to catch it, we've taken the liberty of embedding the YouTube livestream above. 
Console/PC, Business/Marketing, Video, E3

Gamasutra's at E3 2017! Stay up to speed right here  
by Staff [06.12.17]
Gamasutra is on-site covering E3 2017 in Los Angeles this week. Follow our game dev- and business-centric coverage on our special event page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, E3

EA wants to use machine learning to create real-time game narratives 4
by Chris Kerr [06.12.17]
"What if you wanted to build a new Battlefield experience and you fed it every war story ever written? Could it tell you new and interesting and personal stories?"
Production, E3

EA opens 'SEED' game tech research division  
by Chris Kerr [06.12.17]
The new outfit will be housed within EA Worldwide Studios, and will be tasked with searching for extraordinary experiences.
Programming, Production, E3

Minecraft gets cross-platform boost with 'Better Together' update 1
by Chris Kerr [06.12.17]
Microsoft and Mojang want to turn Minecraft into a true cross-platform experience with the launch of the 'Better Together' update later this year. 
VR, Console/PC, Smartphone/Tablet, Business/Marketing, E3

Bethesda announces new mods network, Creation Club 1
by Kris Graft [06.12.17]
At Bethesda's E3 press conference in L.A. tonight, the Fallout and Skyrim developer announced a new mods program dubbed "Creation Club."
Console/PC, Social/Online, Business/Marketing, Video, E3

Microsoft boosts Xbox One backwards compatibility with original Xbox games 1
by Kris Graft [06.11.17]
Microsoft is expanding its backwards compatible game library on Xbox One with the addition of original Xbox games.
Console/PC, Business/Marketing, E3

Project Scorpio is now officially 'Xbox One X,' priced at $499 5
by Kris Graft [06.11.17]
At Microsoft’s E3 press conference, Xbox executives hyped a faster – and smaller – Xbox One console.
Console/PC, Business/Marketing, E3

Watch Microsoft's E3 press conference stream right here!  
by Staff [06.11.17]
Microsoft's E3 press conference is happening this afternoon in L.A. Watch its livestream here.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, E3

Survey: What happens to games after they're shown at Sony or Microsoft's E3 event?  
by Alex Wawro [06.09.17]
Here's some fun pre-E3 reading: someone watched "every major press conference" put on by Microsoft & Sony from 2013-2016, then tallied how many games were shown & how long they were in development.
Console/PC, Business/Marketing, E3

Over 25% of Horizon: Zero Dawn sales were digital, and Sony is paying attention  
by Alex Wawro [06.06.17]
"This kind of shift changes everything," Sony exec Shawn Layden tells Glixel in a new interview about the state of PlayStation. "It has a huge impact."
Console/PC, Business/Marketing, E3

All 15,000 'fan passes' to E3 have been sold  
by Alissa McAloon [05.15.17]
In its first year offering admission to the general public, the ESA has completely sold out the 15,000 passes it was offering to consumers for this year’s event.
Business/Marketing, E3

E3 will play host to a new, multi-day fan-focused event: E3 Coliseum  
by Alex Wawro [05.04.17]
There's a new fan-focused event taking place at E3 this year: E3 Coliseum, a two-day showcase of panels, presentations, and 'video game culture brought to life' produced by Geoff Keighley.
Business/Marketing, E3