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August 18, 2019
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Features » Book Reviews
Book Review: Beginning Direct3D Game Programming  
by Justin Lloyd [05.04.04]
Justin Lloyd finds this week's book selection to be useful, but wanting in many ways--failing to live up to its title, and not providing any game-programming context in its text.
Programming, Book Reviews

Book Review: The Indie Game Development Survival Guide  
by Justin Lloyd [04.13.04]
As more and more game developers strike out on their own and wade into unfamiliar territory, Justin Lloyd finds this tome to be a great starting resource.
Business/Marketing, Book Reviews

Book Review: AI Game Development 1
by Justin Lloyd [04.06.04]
In contrast to other AI books that have a tendency towards contrived examples, Lloyd finds AI Game Development to offer robust, concrete solutions that offer today's game developers real insight into creating interesting worlds.
Programming, Book Reviews

Book Review: Andrew Rollings and Ernest Adams on Game Design  
by Justin Lloyd [03.30.04]
Justing Lloyd finds Andrew Rollings and Ernest Adams on Game Design to be a thorough and rigorous overview of game design, well-suited for use as a textbook, but one that is equally suitable for non-academic readers.
Design, Book Reviews

Book Review: Graphics Programming Methods  
by Justin Lloyd [03.23.04]
In Graphics Programming Methods, Jeff Lander has compiled and edited a first-rate collection of articles on animation, geometry, and rendering--says Justin Lloyd.
Programming, Book Reviews

Book Review: Chris Crawford On Game Design  
by Justin Lloyd [03.16.04]
Justin Lloyd devours Chris Crawford's treatise about game design. He finds the book exceptional in almost every regard, finding its principal shortcoming that it is not long enough.
Design, Book Reviews

Book Review: Game Coding Complete  
by Justin Lloyd [03.09.04]
This week, Justin Lloyd reviews Mike McShaffry's Game Coding Complete, and while he finds it an enjoyable read, it is also lacking in some of the depth he would have expected.
Programming, Book Reviews

Book Review: Core Techniques And Algorithms 2
by Justin Lloyd [03.02.04]
Justin Lloyd, ever the prolific reader, is our latest regular columnist. Each week, Justin will detail the good and bad of a game development book that has piqued his interest. This time, it's Daniel Sanchez-Crespo's Core Techniques And Algorithms.
Programming, Book Reviews