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May 17, 2022
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Features » Education
In the Beginning: A (Very) Brief History of Videogaming  
by Marc Mencher [07.24.06]
In this Gamasutra educational feature, specialist in game industry careers Marc Mencher sketches a history of video gaming and its current state as an industry, from key roles to the development process.

Student Day in the Life: Camden County College's Adrian Sandoval 1
by Adrian Sandoval [07.17.06]
In this Gamasutra educational feature, Adrian Sandoval, a student majoring in Game Design and Development at Camden County College, describes his typical day.

Faculty Postmortem: Cal Poly Pomona's Game Development Course  
by Robert W. Kerbs [07.13.06]
In this Gamasutra educational feature, Robert W. Kerbs, Assistant Professor of Computer Science at Cal Poly Pomona, compiles the game postmortems of his students in the Intro to Game Development course.

Career Paths in the Game Industry 1
by Mark Baldwin [07.10.06]
In this Gamasutra educational feature, long time computer game designer, developer, and manager Mark Baldwin outlines the various career paths available in current game industry and reflects on the industry's evolution.

Student Day in the Life: Camden County College's Scott Wooton  
by Scott Wooton [07.06.06]
Scorn game development is underway with Team Committed. Student of Camden County College, Scott Wooton, has a lengthy day ahead of him during crunch time and classes as described in this Day in the Life.

Student Game Profile: DigiPen's Toblo 1
by Steve Chiavelli [07.03.06]
In this Gamasutra educational feature, DigiPen Institute of Technology's Steve Chiavelli offers advice learned from testing his team's game Toblo. Toblo was awarded first place at the Northwest Games Festival in Portland, Oregon in June, 2006.

Faculty Day in the Life: Austin Community College's Todd Bailey  
by Todd Bailey [06.29.06]
In this Gamasutra educational feature, Austin Community College faculty member and NCSoft designer Todd Bailey describes a typical day as an experienced designer teaching evening design courses.

The ArtSpark Chronicles - Part Three  
by Greg Wilson [06.26.06]
In this Gamasutra educational feature, Greg Wilson shares the outcome of the video game development and theatre arts themed ArtSpark Festival 2006 in Austin, Texas.

Student Game Profile: Carnegie Mellon's Cynosure  
by Arnab Basu [06.22.06]
In this Gamasutra educational feature, graduate of Carnegie Mellon's Entertainment Technology Center Arnab Basu reflects on his first game made during his education.

Make Your Own Future  
by Pascal van Stekelenburg [06.19.06]
In this Gamasutra educational feature, owner of Shade Music Studios and graduate of TI Mon3aan, Pascal van Stekelenburg, shares his experience during his game education and how he directed his own life career based on his passion.