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Bing Gordon: On Being A Contrarian7 by Brandon Sheffield[06.01.09]
"I guess I like being a contrarian," says Bing Gordon, who was the chief creative officer at Electronic Arts -- having started with the company in 1982 -- but left over a year ago for leading venture capital firm Kleiner, Perkins, Caufield & Byers (KPCB.) Gamasutra talks to him about his career and the state of the game business.
Rebuilding Rapture: Choices And BioShock 27 by Chris Remo[05.22.09]
Building a sequel to a beloved game is a delicate enterprise -- more so when you do it with a whole new studio. Alyssa Finley, executive producer at 2K Marin, and series newcomer and lead designer Zak McClendon, lay out the thinking behind building the sequel to BioShock.