The Replay Interviews: Gary Penn3 by Tristan Donovan[01.31.11]
Gary Penn began his career in the early days of the UK game industry, and eventually worked on the Grand Theft Auto series -- and here he talks about its early genesis, and how it evolved into GTA III.
Design, Production, Interview
Is It Time For The Bivouac Game Studio?60 by Tim Carter[01.20.11]
As big studios continue to encounter difficulties with production cycles, and outsourcing models create new challenges even as they solve problems, Tim Carter takes a look at an entirely different possibility for how teams can come together -- and disperse.
Business/Marketing, Design, Production
Around The Block With Brian Fargo7 by Kris Graft[01.14.11]
The veteran game developer and Interplay founder explains how game designers need to have business sense along with design sense, the risk in bringing a fantasy-themed, new IP like Hunted: The Demon's Forge to market, and why a reliance on focus groups fails the industry.
Design, Production, Interview