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October 19, 2018
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Features » Sponsored Feature
Sponsored Feature: Make an Impact at Sledgehammer Games  
by Gamasutra [10.01.10]
In this Gamasutra sponsored feature, Activision division Sledgehammer Games introduces itself and the work environment at the Bay Area development studio, currently working on the Call Of Duty franchise.
Career, Sponsored Feature - No Comments

Sponsored Feature: Finding the Next Challenge in Visual Computing  
by Orion Granatir [09.29.10]
In this Intel-sponsored feature, Intel veteran and former Insomniac staffer Orion Granatir starts his 'Core Insight For Core Developers' column by examining the optimization of games for multi-core processors.
Programming, Sponsored Feature - Intel

Sponsored Feature: Scaling Ambient Animations for Improved Game Experience 7
by Mike Yi & Orion Granatir [09.17.09]
In this Intel-sponsored feature, part of the Visual Computing microsite, an Intel duo introduce Horsepower, a demonstration of enhanced, multi-CPU specific ambient animation -- with full, redistributible source code included.
Programming, Visual Computing, Sponsored Feature

Shooting For The Stars: Blizzard's Sigaty On Developing StarCraft II 17
by Chris Remo [08.18.09]
Gamasutra recently sat down with Blizzard's StarCraft II's lead producer Chris Sigaty, and with him delved into the practices and pressures that have lead to the PC RTS, shipping its first chapter in 2010.
Business/Marketing, Design, Production, Interview, Sponsored Feature