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Updates » Art
Get a job: Demiurge Studios seeks a UI/UX Director  
by Staff [03.16.21]
Demiurge is looking for someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game.
Art, Design, Recruitment

Here's why you should check out day two of GDC Showcase  
by Staff [03.16.21]
Day two of GDC Showcase is about to start! Here are a few sessions you should check out.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Start your week with a great first day of GDC Showcase  
by Staff [03.15.21]
It's the first day of GDC Showcase! Check out some sessions you can see at this all-free, all-digital GDC event.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Shading the world of Anthem  
by Staff [03.12.21]
In this 2019 GDC session, BioWare's Ben Cloward shows off the shaders created for the world of Anthem.
Console/PC, Art, Video

Blog: Tips to speed up the launch of your hyper-casual game 1
by Gamasutra Community [03.12.21]
To get your hyper-casual game to global launch faster and beat out competitors, here are six tips for speeding up the launch process at each step of publishing.
Smartphone/Tablet, Indie, Programming, Art, Design

Watch live recordings of the GDC Podcast at GDC Showcase!  
by Staff [03.10.21]
Check out five days of live podcast recordings for the GDC Podcast at GDC Showcase!
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a job: Demiurge Studios seeks a UI/UX Director  
by Staff [03.08.21]
Demiurge is looking for someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game.
Console/PC, Smartphone/Tablet, Art, Recruitment

Happy International Women's Day from GDC!  
by Katie Stern [03.08.21]
GDC General Manager Katie Stern celebrates the women presenting at GDC Showcase on 2021's International Women's Day.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing, GDC

Start building your schedule for GDC Showcase  
by Staff [03.08.21]
The platform for GDC Showcase is open! You can now start building your schedule for this all-free, all-digital event.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, GDC

Don't Miss: How Neopets has influenced a generation of game developers  
by Emma Kidwell [03.08.21]
Devs around the industry (including Nina Freeman, Kevin Snow, and Claire Hummel) reflect on how the venerable virtual pet website helped jumpstart their careers in game development.
Console/PC, Indie, Art, Design

Don't forget to take the GDC 2021 State of the Industry Survey  
by Staff [03.05.21]
Game Developers ConferenceĀ has extended the deadline to take part in the GDC21 State of the Industry Survey.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get to know Swapcard, the platform powering GDC Showcase  
by Staff [03.03.21]
Take a closer look at Swapcard, the platform used for hosting GDC Showcase later this month!
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC

The Last of Us Part II breaks record for most BAFTA Games Award nominations  
by Chris Kerr [03.02.21]
Naughty Dog's acclaimed sequel is up forĀ 13 awards at the 2021 British Academy Games Awards, beating the previous record of 11 nominations.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Video: Animating the final villain of Marvel's Spider-Man  
by Staff [03.01.21]
In this 2019 GDC talk, Insomniac Games' Sol Brennan provides an overview of what went into animating the iconic final villain of Marvel's Spider-Man.
Console/PC, Art, Video

Get a job: Square Enix is hiring artists, programmers, and technical artists  
by Staff [02.26.21]
Square Enix is seeking motivated and experienced artists, programmers and technical artists to work with it in Tokyo on its next projects and push the boundaries in content creation.
Programming, Art, Recruitment

Don't Miss: Akihiro Imamura & Akira Yamaoka's Silent Hill 4: The Room postmortem 2
by Staff [02.25.21]
In this Game Developer magazine postmortem, Akihiro Imamura and Akira Yamaoka describe the making of their claustrophobic 2004 horror classic in grisly detail.
Console/PC, Programming, Art, Audio, Design

Blog: Creating traditional sprites with Unity's new 2D animation package  
by Gamasutra Community [02.25.21]
Diving into Unity's new 2D animation package and finding a lot to love for the creation of sprite-based 2D games.
Art, Design

Get a job: Join Sealost Interactive as an Art Director  
by Staff [02.23.21]
Sealost Interactive LLC, the studio behind The Thrill of the Fight, is looking for a talented 3D artist with strong industry experience to be in charge of visual quality for a breakout indie game franchise.
Art, Recruitment

Get a job: Join Bit Fry Game Studios as a Technical Animator  
by Staff [02.22.21]
As a Technical Animator at Bit Fry, you will work closely with both animators and engineers to identify needs and implement systems to satisfy them.
Art, Recruitment

Get a job: Join Ringtail Interactive as a Junior UI Artist  
by Staff [02.19.21]
Ringtail Games is looking for a talented UI/UX Artist to help it with its current game.
Art, Recruitment