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July 19, 2018
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  • Editor-In-Chief:
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    Alissa McAloon
    Emma Kidwell
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    Katherine Cross
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Updates » Art
Video: Tips and tricks for animators  
by Staff [05.11.18]
In this GDC micro-talk session, six animators from established studios deliver advice in short, 5-minute bursts.
Console/PC, Art, Video

Get a job: Sucker Punch is looking for an experienced Environment Artist  
by Staff [05.11.18]
Washington-based Sucker Punch Productions is looking for a self-driven Senior Environment Artist to use their strong modeling, texturing, and technical skills to inspire and create compelling worlds.
Art, Recruitment

Weekly Jobs Roundup: Seismic Games, Telltale, and more are hiring now!  
by Staff [05.10.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Art, Audio, Design, Recruitment

Get a job: Telltale Games is looking for a Character Modeler  
by Staff [05.09.18]
Telltale Games is searching for a talented Character Modeler with excellent traditional art skills and a deep understanding of the technical requirements for games.
Art, Recruitment

Don't Miss: How Bungie forged a new artistic direction for the original Destiny 10
by Staff [05.08.18]
Senior environment artist Jason Sussman explains how his team set out to capture the idea of "mythic science fiction" and hopefulness in the many worlds that make up the original Destiny.
Console/PC, Art, Production

Video: Inside the performance capture process for Infamous: Second Son  
by Staff [05.07.18]
At GDC 2014 Sucker Punch's Spencer Alexander gives a great talk that delves deep into how the studio managed to create the remarkably lifelike facial animations at play in Infamous: Second Son
Console/PC, Art, Production, Video, Vault

Sponsored: Why Montreal data centers are the best choice for video games  
by ROOT Data Center [05.07.18]
Fast speeds, low costs, and lots of flexibility: These are the reasons to consider Montreal data centers for your next-generation video games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Video Game Deep Cuts: Flash The Artifact, Get The Saga  
by Gamasutra Staff [05.06.18]
This week's highlights include an attempt to archive key Flash games, a deeper look at Valve's upcoming Artifact, and a super-deep oral history of Panzer Dragoon Saga, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Building the Just Cause 3 animation and rigging pipeline  
by Staff [05.04.18]
At GDC 2018 Avalanche Studios’ Brian Venisky showcases the decisions and solutions made to solve key issues and serve the needs for creating animation content for the high-flying game.
Console/PC, Art, Production, Video, Vault

Get a job: Join Zwift as a 3D Game Artist  
by Staff [05.04.18]
Long Beach-based Zwift is looking for generalist 3D Game Artist to work on a variety of art tasks including 3D world sculpting, road placement, and prop and setpiece building, texturing, and placement.
Art, Recruitment

Video: How to build games that can be understood at a glance  
by Staff [05.03.18]
At GDC 2018 indie dev Zach Gage (TypeShift, Really Bad Chess) gave a great talk about how important it is to think about how people will encounter your game -- right from day one of development.
Console/PC, Indie, Art, Design, Video, Vault

Weekly Jobs Roundup: Housemarque, Square Enix, and more are hiring now!  
by Staff [05.03.18]
From Japan to California, here are just some of the many game studios and companies looking to hire new team members.
Programming, Art, Production, Recruitment

Video: Fizzy Brushstrokes - Crafting the art of Knights & Bikes  
by Staff [05.03.18]
At GDC 2018, Foam Sword's Rex Crowle shares exactly how he created the striking visual style at play in the studio's upcoming co-op action-adventure game Knights & Bikes.
Indie, Art, Video, Vault

Get a job: Remedy Entertainment is hiring a Lighting Artist  
by Staff [04.30.18]
Remedy is looking for an artist capable of bringing the best out of its environments and to combine artistic talent and technical ability with an understanding of scripting and player guidance.
Art, Recruitment

Sponsored: The 10 best universities for game development programs 1
by 80 LEVEL [04.30.18]
Game development resource 80 LEVEL has analyzed more than 100 schools to compile a comprehensive list of the best universities for game development.
Programming, Art, Audio, Design, Production, Business/Marketing, Student/Education

Bungie will finally release Destiny companion album Music of the Spheres  
by Chris Kerr [04.30.18]
Due to a legal and professional dispute between Bungie and co-composer Marty O'Donnell, the album has never seen the light of day. 
Art, Audio, Business/Marketing

Video Game Deep Cuts: The God Of Portal Is Mario's Face  
by Gamasutra Editors [04.30.18]
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

How Rare designed Sea of Thieves' infinite pirate generator  
by Jack Yarwood [04.27.18]
Rare lead character artist Sam Chester talks through the conception, design, and implementation of the "infinite pirate generator" character creator in the studio's swashbuckle-'em-up Sea of Thieves.
Console/PC, Programming, Art

The Heartbeat Symposium: Exploring love, sex, and intimacy in games  
by Joel Couture [04.26.18]
The Blushbox Collective's Katie Stegs chats about The Heartbeat Symposium, a 3-day event that seeks to bring devs together to explore (through game jams and talks) intimacy, love, and sex in games.
Indie, Art, Design, Video

Video: Avoid mistakes when putting together a creative portfolio  
by Staff [04.25.18]
Art directors and lead artists from various studios give valuable advice on putting together a portfolio in this GDC 2018 Game Career Seminar session.
Console/PC, Indie, Art, Video