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September 22, 2021
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Updates » Art
Get a job: Join Ringtail Interactive as a Concept Artist  
by Alissa McAloon [02.05.21]
Ringtail is looking for a Concept Artist to grow its team, for its live project and upcoming games.
Art, Recruitment

There’s a lot for artists in the GDC Showcase Discussion Sessions  
by Staff [02.02.21]
Game artists, check out three (free!) GDC Showcase Discussion Sessions you won't want to miss out on next month.
Console/PC, Art, GDC

The IGF 2021 deadline for submissions is today!  
by Staff [02.01.21]
Today is the last day to submit your game to the 2021 Independent Games Festival!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a job: Insomniac Games is hiring a Content Artist  
by Staff [01.27.21]
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for projects.
Art, Recruitment

The Last of Us Part II leads the 2021 DICE Awards nominations  
by Chris Kerr [01.27.21]
The nominations for the 24th Annual D.I.C.E. Awards have been announced by the Academy of Interactive Arts & Sciences, and The Last of Us Part II is leading the charge. 
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Don't Miss: A deep dive into the art that gives colors back to Dead Cells' cryptic worlds 4
by Staff [01.26.21]
"Despite featuring zombies and developing a game where the foreboding sense of danger never leaves you, we choose not to mimic the artistic direction of similar titles."
Console/PC, Indie, Art

Pitch your talks for GDC 2021’s Summits, VRDC, and Game Career Seminar!  
by Staff [01.25.21]
Submissions are now open for GDC 2021's Summits, VRDC, and Game Career Seminar!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Here's what to expect from GDC Showcase  
by Staff [01.21.21]
Here's a quick breakdown of what kind of talks and sessions you can expect at GDC Showcase in March.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Prolific F-Zero, Star Fox artist Takaya Imamura retires from Nintendo  
by Alissa McAloon [01.20.21]
Takaya Imamura has named today his final day at Nintendo, ending a 32-year-long career working on many of the company's most iconic games and characters.
Console/PC, Art

Using VR brushstrokes as an expressive art production tool in Sunlight  
by Chris Kerr [01.19.21]
"I think there’s something very valuable in just shaking up the process to the point where you can’t be concerned about individual vertices or edges, but rather form and shape."
VR, Art, Design, Video

Don't Miss: Monolith Productions' postmortem of Middle-earth: Shadow of Mordor 7
by Staff [01.15.21]
What went right and wrong during development of the award-winning open-world game Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Leadership on animation teams at Blizzard  
by Staff [01.15.21]
In this 2018 GDC talk, Blizzard Entertainment's Nick Chilano breaks down the leadership principles that have helped keep the company's animation team strong and energized.
Console/PC, Art, Video

Get a job: Insomniac Games is hiring a Content Artist  
by Staff [01.14.21]
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for our projects.
Art, Business/Marketing, Recruitment

Don't Miss: Leveraging physical animation to sell Force powers in Star Wars Jedi: Fallen Order 1
by Staff [01.13.21]
What is it about becoming a monk-like guardian of peace and justice that's so damn appealing? It's force powers. The answer is always force powers.
Console/PC, Art

Get a job: Join Jyamma Games as a Technical Animator  
by Staff [01.12.21]
Jyamma Games, an independent software house based in Milan, focused on video game development, is looking for a Technical Animator.
Programming, Art, Recruitment

GDC 2021's Core Concepts submissions are closing today  
by Staff [01.11.21]
Today is the last day to submit your talk for GDC 2021's Core Concepts section. Get your submissions in before time runs out!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Last call: Submissions for GDC 2021 Core Concepts close on Monday  
by Staff [01.07.21]
Submissions for GDC 2021 Core Concepts talks are closing on January 11th at 11:59PM PST.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Join Remedy Entertainment as a Sr. Technical Artist  
by Staff [01.04.21]
As a Senior Technical Artist at Remedy, you will have the opportunity to design, prototype, and implement pipeline solutions with our internal and external content teams.
Programming, Art, Recruitment

Video: Behind Uncharted 4's environment production pipeline  
by Staff [01.04.21]
In this 2017 GDC session, Naughty Dog's Christian Nakata and Erick Pangilinan walk you through their entire environment production pipeline of.Uncharted 4.
Console/PC, Art, Video