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February 17, 2019
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Updates » Business/Marketing
Employees at Blizzard's France location unsure if their jobs are safe  
by Emma Kidwell [02.15.19]
Due to French labor laws, an estimated 400 employees at Blizzard's Versailles, France location could be left waiting for months to see if they've lost their jobs or not. 
Console/PC, Business/Marketing

Report: Tencent wants to distribute Apex Legends in China  
by Emma Kidwell [02.15.19]
Tencent is reportedly in talks with Electronic Arts to bring Apex Legends to China.
Console/PC, Business/Marketing

Report: Early adopters of the Nintendo Switch weren't in target demographic  
by Emma Kidwell [02.15.19]
Video game research outfit EEDAR published a report earlier this week showing the results from a survey among US players to determine genre trends of 2018. 
Console/PC, Business/Marketing

Get a job: Nintendo, Wizards of the Coast, and more are hiring now!  
by Staff [02.15.19]
Here are just some of the companies looking to fill positions in programming, marketing, and more on the Gamasutra Job Board.
Programming, Business/Marketing, Recruitment

TinyBuild nets $15M in funding to expand team and boost publishing efforts  
by Chris Kerr [02.15.19]
TinyBuild is currently looking to bolster its internal development, production, and porting teams, and is expected to use the funds to make hires in those areas.
Business/Marketing

Bayonetta 2 game director Yusuke Hashimoto has left Platinum Games  
by Chris Kerr [02.15.19]
Hashimoto broke the news on Twitter, with the announcement coming just a couple of days after Nintendo confirmed Bayonetta 3 was still in development during its latest Nintendo Direct.
Console/PC, Production, Business/Marketing

Fortnite dance off: Fresh Prince star refused copyright on 'Carlton Dance' 1
by Chris Kerr [02.15.19]
The legal skirmish between Epic Games and those who claim to own the dance moves used as emotes in Fortnite is heating up. 
Console/PC, Business/Marketing

Ubisoft isn't worried about an influx of new games stealing Rainbow Six Siege's thunder  
by Alissa McAloon [02.14.19]
The company totes strong player engagement as one noticeable sign that its games had some staying power throughout a competitive holiday season.
Console/PC, Social/Online, Business/Marketing

Report: Netmarble and Tencent could buy Nexon as part of consortium  
by Chris Kerr [02.14.19]
Back in January, it was reported that Nexon founder Kim Jung-ju was looking to sell a 98.64 percent controlling stake in the MapleStory and Dungeon Fighter Online creator for $8.9 billion.
Business/Marketing

Revenue down by 5.4% at Rovio, but games segment holds firm  
by Chris Kerr [02.14.19]
Rovio has just released its full-year financials for the for the 12 months ended December 31, 2018, and consolidated revenue is down despite games holding firm.
Smartphone/Tablet, Business/Marketing

Mario Maker 2 and a Link's Awakening remake drive today's Nintendo Direct  
by Bryant Francis [02.13.19]
Nintendo's first-party efforts for 2019 include a new Mario Maker game and a remake of the Game Boy classic The Legend of Zelda: Link's Awakening.
Console/PC, Design, Business/Marketing, Video

Blog: How does the future of the streamer-developer relationship look? 3
by Gamasutra Community [02.13.19]
There isn't necessarily a clear answer on how game devs can best work with streamers to promote their games. In this post, Clever Endeavour’s Richard Atlas breaks down and explores that evolving relationship.
Indie, Business/Marketing

King's San Francisco studio closed in wake of Activision Blizzard layoffs 3
by Alissa McAloon [02.13.19]
The large scale layoffs made by Activision-Blizzard yesterday have caused the closure of King’s San Fransisco office.
Business/Marketing

Darksiders 3 already made back its development and marketing spend  
by Alissa McAloon [02.13.19]
THQ Nordic says that the game led its own sales, which increased to SEK 352 million (~$38 million) for the quarter. The Group as a whole saw its sales increase by 441 percent in that same period.
Console/PC, Business/Marketing

For Activision, giving up Destiny 2 was the result of 'missed financial expectations'  
by Alissa McAloon [02.13.19]
Before that point, Activision was concerned about ongoing Destiny support “tying up one of our scarcest resources, which is developer time."
Console/PC, Business/Marketing

Come to GDC and see how VR was used to build a 'micro-amusement park'  
by Staff [02.13.19]
Last year the team at Two Bit Circus opened an innovative interactive 'micro-amusement park' in L.A. that's full of wild VR experiences, and now they're coming to GDC 2019 to show you how they did it!
VR, Design, Business/Marketing, GDC

Australian publishing partner 18Point2 acquired by THQ Nordic 1
by Chris Kerr [02.13.19]
"THQ Nordic and Koch Media will through the acquisition access an established platform on an exciting and growing market."
Production, Business/Marketing

Epic critical of Fortnite dance lawsuit, urges court to dismiss case 4
by Chris Kerr [02.13.19]
Epic Games is going on the offensive after being hit with a smorgasbord of lawsuits for allegedly stealing well-known dance moves and using them as emotes in Fortnite
Console/PC, Business/Marketing

THQ Nordic to acquire Kingdom Come: Deliverance dev for $37.5 million 1
by Chris Kerr [02.13.19]
The cash deal will see THQ acquire 100 percent of the shares in Warhorse through Koch, along with all of the intellectual property rights to Kingdom Come
Console/PC, Production, Business/Marketing

Following Activision Blizzard layoffs, King shuts down mobile studio Z2Live 2
by Emma Kidwell [02.12.19]
Following the Activision Blizzard layoffs hitting employees today, King’s mobile game studio Z2Live is shutting down, resulting in the loss of 78 jobs.
Smartphone/Tablet, Business/Marketing