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April 4, 2020
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Updates » Business/Marketing
Video Game Deep Cuts: The Year Of The Pac  
by Simon Carless [04.03.20]
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Atari VCS system architect Rob Wyatt is suing Atari over missed payments 1
by Chris Kerr [04.03.20]
Rob Wyatt, the system architect behind the original Xbox, is suing Atari for failing to pay him for work he did on the company's retro VCS console. 
Console/PC, Business/Marketing

Blog: Getting the most out of player reviews  
by Gamasutra Community [04.03.20]
A quick guide to understanding why players write reviews, how to interpret their feedback, and what you as a community manager can do to drive the narrative.
Business/Marketing

Outer Wilds and Disco Elysium win big at BAFTA Games Awards 1
by Chris Kerr [04.03.20]
Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing

Report: Game X Change keeps stores open, gives staff bogus advice for facing COVID-19  
by Alex Wawro [04.02.20]
As the world grapples with the coronavirus pandemic, Kotaku reports U.S. game retailer Game X Change is keeping its stores open and giving its employees bogus advice on how to avoid getting sick.
Console/PC, Serious, Business/Marketing

Unity launches 'Unite Now' digital series to help devs stay in the know during pandemic  
by Chris Kerr [04.02.20]
Unity has launched a new digital programming series of talks, how-tos, demos, Q&As, and stories under the 'Unite Now' banner to help developers learn more about its tech during the COVID-19 pandemic.
Programming, Art, Design, Production, Business/Marketing

Activision scores First Amendment victory in Humvee trademark lawsuit 7
by Chris Kerr [04.02.20]
Activision has come out on top in a trademark lawsuit brought against it by Humvee maker AM General.
Business/Marketing

Sony forms $100 million global relief fund to help those affected by COVID-19  
by Chris Kerr [04.02.20]
PlayStation maker Sony has established a $100 million global relief fund to help those around the world affected by the COVID-19 pandemic.
Console/PC, Business/Marketing

Interview: Tuning promotion to make Academia a success  
by Simon Carless [04.02.20]
How Squeaky Wheel co-founder Ryan Sumo helped scale his studio's game Academic: School Simulator to $1 million in gross Steam revenue.
Console/PC, Design, Production, Business/Marketing

Report: Gearbox overspent on Borderlands 3, and devs see bonuses cut in response 3
by Alissa McAloon [04.01.20]
Sources speaking to Kotaku say Gearbox dangled the carrot of six figure bonuses in front of underpaid developers, only cut promised profit sharing at the last minute.
Console/PC, Business/Marketing

COVID-19 preventing Bethesda from hosting digital E3 showcase  
by Chris Kerr [04.01.20]
Bethesda won't be hosting a digital conference in June to replace its canceled E3 showcase, which was scrapped along with the rest of E3 in March as a result of the COVID-19 pandemic.
Business/Marketing

Terraria has sold over 30 million copies across all platforms 1
by Chris Kerr [04.01.20]
Terraria has sold 30.3 million copies across all platforms since launching in 2011, according to a forum post from developer Re-Logic.
Console/PC, Smartphone/Tablet, Business/Marketing

Rockstar pledges 5% of Red Dead and GTA Online revenue to fight COVID-19  
by Chris Kerr [04.01.20]
Rockstar will be donating 5 percent of revenue from purchases made in GTA Online and Red Dead Online from April 1 to May 31 to COVID-19 relief efforts. 
Console/PC, Business/Marketing

Activision has dished out over 50,000 permabans in Call of Duty: Warzone  
by Chris Kerr [04.01.20]
Activision is clamping down on cheaters in Call of Duty: Warzone, and has already issued over 50,000 permanent bans worldwide.
Console/PC, Production, Business/Marketing

What happens when an outbreak ruins your game announcement plans?  
by Aron Garst [04.01.20]
Sabotage Studio's Thierry Boulanger opens up about how the success of The Messenger allowed the studio to start in on Sea of Stars, and the impact COVID-19 has had on the game's development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing

Eidos-Montreal hosting Deus Ex flash sale to help those affected by COVID-19  
by Chris Kerr [03.31.20]
Eidos-Montreal and Square Enix are putting a hosting a flash Deus Ex sale and donating the proceeds to charity.
Console/PC, Business/Marketing

Cyberpunk dev CD Projekt Red donates $950,000 to help fight COVID-19  
by Chris Kerr [03.31.20]
The Witcher 3 and Cyberpunk 2077 developer CD Projekt Red has donated $950,000 to help fight the COVID-19 pandemic. 
Production, Business/Marketing

Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.31.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival.
Console/PC, Indie, Design, Production, Business/Marketing

Colopl acquires game and interactive novel developer Mages for $14.92 million  
by Chris Kerr [03.31.20]
Japanese mobile developer-publisher Colopl has acquired entertainment company Mages for approximately $14.92 million.
Production, Business/Marketing

Kojima Productions working remotely after employee diagnosed with COVID-19  
by Alex Wawro [03.30.20]
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19.
Console/PC, Business/Marketing