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July 20, 2019
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Updates » Business/Marketing
Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

After 28 years, cofounder Frank Pearce is leaving Blizzard 2
by Alex Wawro [07.19.19]
Blizzard Entertainment published a blog post today in which company cofounder Frank Pearce lays out his plan to leave the company after 28 years and "pass the torch to the next generation."
Console/PC, Business/Marketing

Sega ends publishing partnership with narrative studio Interior Night  
by Chris Kerr [07.19.19]
Sega has scrapped its publishing deal with Interior Night, the narrative studio founded by former Quanitc Dream and Sony Entertainment Europe designer Caroline Marchal back in 2017.
Production, Business/Marketing

Different Tales is a new studio from two of the devs behind The Witcher  
by Chris Kerr [07.19.19]
Founded by The Witcher head story designer Artur Ganszyniec and project lead Jacek Brzezinski, Different Tales intends to tell slow burning stories "rooted in the common human experience."
Production, Business/Marketing

id Software studio director Tim Willits is stepping down after 24 years  
by Chris Kerr [07.18.19]
Tim Willits, the studio director, level designer, and former co-owner of id Software, is leaving the company after 24 years.
Console/PC, Production, Business/Marketing

Oculus Quest teardown shows how the standalone VR headset was built  
by Chris Kerr [07.18.19]
If you're curious to learn how Oculus squeezed a mountain of tech into its standalone Quest virtual reality headset, you'll want to check out these pictures.
VR, Production, Business/Marketing

PC overtakes PlayStation 4 as Ubisoft's most lucrative platform this quarter 1
by Chris Kerr [07.18.19]
There's been a changing of the guard at Ubisoft, with PC replacing the PlayStation 4 as the company's most lucrative platform.
Console/PC, Business/Marketing

Inside Steam Diving Bell, a tool for 'Wikipedia binging' Steam games 7
by Lars Doucet [07.18.19]
"Diving Bell's chief strength is its dumbness," says dev Lars Doucet, creator of the recommendation tool. "It's dead simple, transparent, & predictable, but the results are delightful and surprising."
Console/PC, Indie, Business/Marketing

Video: Living the freelancing dream while avoiding the nightmare  
by Staff [07.17.19]
In this 2019 GDC talk, game writer Greg Buchanan discuses strategies to cope with the positive and negative aspects of freelance work, and ultimately build your career and reputation!
Console/PC, Indie, Business/Marketing, Video, Vault

Blog: Finding the fun in monetizing Archero - Part 3  
by Gamasutra Community [07.17.19]
Welcome to part three of my look into Archero! This time we’ll focus on the monetization aspect of the game and how it doesn’t intrude on the fun.
Design, Business/Marketing

Odyssey and Siege push Ubisoft to a better-than-expected quarter 3
by Alissa McAloon [07.17.19]
Ubisoft credits Assassin's Creed Odyssey and Rainbow Six Siege for that performance, two games that notably released before Q1 even began.
Console/PC, Social/Online, Business/Marketing

Pokemon Detective Pikachu is the second highest grossing video game movie ever
by Chris Kerr [07.17.19]
Pokemon Detective Pikachu has become the second highest-grossing video game movie of all time after bringing in $429 million worldwide at the box office.
Business/Marketing

Indie publisher Private Division splits from Swedish dev The Outsiders  
by Chris Kerr [07.17.19]
Private Division, the indie publishing label owned by Take-Two, has parted ways with Swedish developer The Outsiders.
Console/PC, Business/Marketing

Blog: Crowdfunding and tabletop games - A 2019 mid-year update  
by Gamasutra Community [07.17.19]
ICO Partners' very own Thomas Bidaux looks at the state of board games on Kickstarter in the first half of 2019.
Design, Business/Marketing

Nintendo is boosting Switch battery life through a slight hardware refresh  
by Chris Kerr [07.17.19]
Nintendo is releasing an upgraded version of the original Switch that will offer more battery life for your buck.
Console/PC, Business/Marketing

GOG puts Heaven's Vault up for sale after declining to sell the game at launch 3
by Alissa McAloon [07.16.19]
The CD Projekt-owned storefront GOG has walked back an earlier decision about Inkle Studios' Heaven's Vault, announcing that it has changed its mind and will now sell the game on the digital store.
Console/PC, Indie, Business/Marketing

GameStop taps design firm R/GA to help keep its stores relevant 1
by Alex Wawro [07.16.19]
Struggling retailer GameStop is working with design firm R/GA to come up with new designs for its storefronts that offer 'streamlined' venues focused on things like eSports, or retro games.
Console/PC, Business/Marketing

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.16.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

GDC 2020 opens call for 'Core Concepts' submissions!  
by Staff [07.16.19]
Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

UK publisher Merge Games creates $4 million indie game fund  
by Chris Kerr [07.16.19]
UK publisher Merge Games has created a $4 million indie games fund to help smaller devs finance their projects and extend their marketing reach.
Production, Business/Marketing