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September 19, 2019
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Updates » Business/Marketing
Blog: The one metric you SHOULD care about when launching your game 2
by Simon Carless [07.24.19]
I have good news for you. There’s already a way to work out if your premium, non-F2P game launching on Steam is going to be a success or not. And I really feel like many people don’t understand this.
Console/PC, Design, Production, Business/Marketing

Get a job: Sony PlayStation is hiring a Head of Global Portfolio and Acquisitions  
by Staff [07.24.19]
The Head of Global Portfolio and Acquisitions will oversee the entire content pipeline from content creators both existing and potential.
Business/Marketing, Recruitment

Report: Nintendo offering free Joy-Con repairs after drifting controversy  
by Chris Kerr [07.24.19]
Nintendo has reportedly told its customer service representatives to repair Joy-Con controllers for free following the recent 'Joy-Con Drift' controversy.
Console/PC, Business/Marketing

Nintendo, Tencent set a date to discuss Switch launch in China  
by Chris Kerr [07.24.19]
Nintendo and Tencent have set a date for a press conference in Shanghai to discuss their launch plans for the Switch in China.
Console/PC, Business/Marketing

Australian studio Defiant Development is ceasing development of new titles 1
by Chris Kerr [07.24.19]
Defiant Development, the Australian studio behind Hand of Fate 2, is effectively shutting down after nine years.
Production, Business/Marketing

Sponsored: Designing effective but fair free-to-play subscription plans  
by Xsolla [07.23.19]
Xsolla's experts look at industry trends to determine which features should be included in F2P subscription plans to reach an ideal ROI.
Social/Online, Business/Marketing

Supercell discontinues games in Vietnam due to 'regulatory issues'  
by Chris Kerr [07.23.19]
Clash of Clans maker Supercell has pulled out of Vietnam indefinitely due to "local regulatory issues."
Smartphone/Tablet, Business/Marketing

Tencent makes 'substantial investment' in retro streaming service Antstream 1
by Chris Kerr [07.23.19]
Chinese tech and game company Tencent has made a "substantial investment" in retro streaming platform, Antstream Arcade.
Business/Marketing

A Bloodstained Q&A with Koji 'Iga' Igarashi  
by Kris Graft [07.23.19]
Legendary game developer Koji "Iga" Igarashi of Castlevania: Symphony of the Night fame answers our questions about the making of his latest game, Bloodstained: Ritual of the Night.
Console/PC, Indie, Design, Business/Marketing

Ubisoft pledges support to open source 3D creation tool Blender  
by Chris Kerr [07.22.19]
Ubisoft has followed Epic Games in supporting open source 3D creation tool Blender by joining the Blender Foundation's development fund as a corporate Gold member.
Art, Business/Marketing

Tencent and The Pokemon Company are making games together 1
by Chris Kerr [07.22.19]
Tencent and The Pokemon Company have formed something of a power couple after agreeing to make games together.
Production, Business/Marketing

Microsoft is 'well positioned' to succeed in larger game market, claims CEO 1
by Chris Kerr [07.22.19]
Microsoft chief exec Satya Nadella claims the company is already "well positioned" to succeed in what's going to be a much larger gaming market.
Console/PC, Business/Marketing

Tekken 7 has crossed 4 million sales worldwide 1
by Chris Kerr [07.22.19]
Tekken 7 has now sold over 4 million copies worldwide, according to a tweet from developer Capcom. 
Console/PC, Business/Marketing

Video Game Deep Cuts: In The Sky, The Dungeon Master Reigns  
by Gamasutra Staff [07.20.19]
This week's roundup includes a look at Thatgamecompany's Sky, the rise of the professional dungeon master, and the far-ahead tech of Turok: Dinosaur Hunter on N64, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

After 28 years, cofounder Frank Pearce is leaving Blizzard 2
by Alex Wawro [07.19.19]
Blizzard Entertainment published a blog post today in which company cofounder Frank Pearce lays out his plan to leave the company after 28 years and "pass the torch to the next generation."
Console/PC, Business/Marketing

Sega ends publishing partnership with narrative studio Interior Night  
by Chris Kerr [07.19.19]
Sega has scrapped its publishing deal with Interior Night, the narrative studio founded by former Quanitc Dream and Sony Entertainment Europe designer Caroline Marchal back in 2017.
Production, Business/Marketing

Different Tales is a new studio from two of the devs behind The Witcher  
by Chris Kerr [07.19.19]
Founded by The Witcher head story designer Artur Ganszyniec and project lead Jacek Brzezinski, Different Tales intends to tell slow burning stories "rooted in the common human experience."
Production, Business/Marketing

id Software studio director Tim Willits is stepping down after 24 years  
by Chris Kerr [07.18.19]
Tim Willits, the studio director, level designer, and former co-owner of id Software, is leaving the company after 24 years.
Console/PC, Production, Business/Marketing

Oculus Quest teardown shows how the standalone VR headset was built  
by Chris Kerr [07.18.19]
If you're curious to learn how Oculus squeezed a mountain of tech into its standalone Quest virtual reality headset, you'll want to check out these pictures.
VR, Production, Business/Marketing

PC overtakes PlayStation 4 as Ubisoft's most lucrative platform this quarter 1
by Chris Kerr [07.18.19]
There's been a changing of the guard at Ubisoft, with PC replacing the PlayStation 4 as the company's most lucrative platform.
Console/PC, Business/Marketing