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May 20, 2019
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Updates » Business/Marketing
Xenoblade developer Monolith Soft staffing up for Zelda project  
by Chris Kerr [03.28.19]
Xenoblade developer Monolith Soft is hiring developers to work on another entry in The Legend of Zelda series. 
Console/PC, Production, Business/Marketing

GameStop moving into esports with new events venue  
by Emma Kidwell [03.27.19]
GameStop has announced its partnership with esports organization Complexity Gaming to open up the GameStop Performance Center in Frisco, Texas.
Console/PC, Social/Online, Business/Marketing

Get a job: The Behemoth is looking for a Marketing Strategist  
by Staff [03.27.19]
The Behemoth is looking for an experienced person who can help develop and coordinate all of its marketing-related initiatives.
Business/Marketing, Recruitment

Niantic announces second Pokémon GO Earth Day event  
by Emma Kidwell [03.27.19]
Niantic is hosting its second annual Pokémon GO Earth Day clean up event on April 22nd in partnership with Playmob. 
Smartphone/Tablet, Business/Marketing

EA closes Japan and Russia offices amid mass layoffs  
by Alissa McAloon [03.27.19]
That original statement yesterday mentioned that the company was "ramping down our current presence in Japan and Russia," but no flat-out closures were mentioned. 
Business/Marketing

GDC 2019, as told through livetweets  
by Bryant Francis [03.27.19]
Here are some high-quality livetweets of GDC 2019 that may help you learn more about the game-making process.
Console/PC, Programming, Design, Production, Business/Marketing, GDC

'Buddy pass' will let Wolfenstein: Youngblood players share with friends 2
by Chris Kerr [03.27.19]
The newly unveiled Wolfenstein: Youngblood is taking the Nazi-hunting series into co-op territory, and publisher Bethesda Softworks has come up with a novel way to ensure friends can play together. 
Console/PC, Business/Marketing

Cyberpunk 2077 developer CD Projekt spent heavily on R&D in 2018 1
by Chris Kerr [03.27.19]
The cumulative balance of the company's R&D expenditures topped $65.4 million during 2018, with the Polish outfit keen to scale up its production capabilities on home soil. 
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Observation will be an Epic Games Store exclusive, Steam page pulled 6
by Emma Kidwell [03.26.19]
No Code's upcoming game Observation will be released on PC and PS4 on May 21st, but with a slight change in plans. 
Indie, Business/Marketing

Judgment has sold through 97% of stock following controversy 1
by Emma Kidwell [03.26.19]
Sega chief creative officer Toshihiro Nagoshi confirmed that Judgment sold through roughly 97 percent of its stock since the company halted sales of the game.  
Console/PC, Business/Marketing

Blog: My full time indie developer life - Year 2 4
by Gamasutra Community [03.26.19]
2018 may have brought some failures, but it also was a much more successful year. I'll cover the essence of how I am approaching the growth of the company leading into new developments.
Programming, Production, Business/Marketing

EA lays off 350 staff in marketing, publishing, and operations 4
by Alissa McAloon [03.26.19]
Electronic Arts has issued a statement on a sizable round of layoffs that aim to ramp "down our current presence in Japan and Russia" and refocus on "increasing quality in our games and services."
Business/Marketing

Kabam acquires Montreal-based mobile studio Riposte Games & Co  
by Chris Kerr [03.26.19]
Riposte is best known for working on simulation and strategy titles like Mini Guns, Dungeon Stars, and Shop Heroes, and has team comprised of developers from Ubisoft, EA, and Gameloft.
Smartphone/Tablet, Business/Marketing

Opinion: A closer look at the strategy behind Apple Arcade 7
by Joost van Dreunen [03.26.19]
SuperData Research founder Joost van Dreunen takes an in-depth look at Apple's newly-announced games subscription service and whether it has a chance to succeed in the current market.
Smartphone/Tablet, Business/Marketing

Standalone Vive Focus Plus will cost $799 when it arrives in April  
by Chris Kerr [03.26.19]
The device, which is geared towards HTC's enterprise customer base, was unveiled back in February, but pricing details had been kept under wraps until now. 
VR, Business/Marketing

PlayStation VR headset sales have topped 4.2 million  
by Chris Kerr [03.26.19]
The hardware maker broke the news in a post on the PlayStation Blog, although it neglected to provide an update on PS VR software sales.
VR, Business/Marketing

KO_OP, ustwo games announce Apple Arcade exclusives  
by Emma Kidwell [03.25.19]
KO_OP and ustwo games will be releasing their new titles Winding Worlds and Repair, respectively, as Apple Arcade exclusives. 
Smartphone/Tablet, Business/Marketing

Catch up on Gamasutra's extensive GDC 2019 coverage! 3
by Staff [03.25.19]
GDC 2019 may be in the books, but you can catch Gamasutra's coverage from last week right here, from details on Google Stadia to brilliant talks on game design to interviews from game industry luminaries plus all the news you can use.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Obituary: Take-Two founder Ryan Brant has passed away 1
by Staff [03.25.19]
Take-Two founder Ryan Brant passed away on March 23, 2019 at the age of 49.
Console/PC, Business/Marketing

EA signs publishing deal with Vicarious Visions founders  
by Emma Kidwell [03.25.19]
Velan Studios, a new studio created by former Vicarious Visions' founders Guha and Karthik Bala, has signed a deal with Electronic Arts to publish their first game. 
Console/PC, Business/Marketing