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June 13, 2021
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Updates » Business/Marketing
Q&A: Realizing the diegetic narrative and poetic horror of Imagined Leviathans  
by Chris Kerr [04.27.21]
"When we design a game we often start imagining a single image we can capture in 3 to 6 seconds via a gif on Twitter. In this case it began with the words on trees."
Console/PC, Design, Production, Business/Marketing

The latest iPhone update brings tighter privacy rules for iOS in-app advertising  
by Alissa McAloon [04.26.21]
Apple's latest iOS update gives iPhone users to choice of whether or not to opt into cross-app data tracking, a decision that bolsters privacy but could spell trouble for in-app advertisements.
Smartphone/Tablet, Business/Marketing

Report: Leaked EA file shows how FIFA players are herded towards Ultimate Team 2
by Chris Kerr [04.26.21]
UPDATE: EA is encouraging its FIFA team to "drive" players towards its loot box heavy FIFA Ultimate Team game mode, according to a leaked 54-page document obtained by CBC. 
Console/PC, Production, Business/Marketing

Frostpunk has sold 3 million copies in three years  
by Chris Kerr [04.26.21]
Relentless city-building survival sim Frostpunk has sold 3 million copies, according to developer 11 Bit Studios.
Console/PC, Production, Business/Marketing

What PlayWay should - and shouldn't - teach us about game publishing 12
by Gamasutra Staff [04.26.21]
How is Polish game publisher PlayWay & associated studios getting so many top wishlists for unreleased Steam games? And what can we learn from it - both positive and negative?
Console/PC, Indie, Design, Production, Business/Marketing

Respawn and Oculus win Academy Award for Medal of Honor short doc Colette  
by Chris Kerr [04.26.21]
Colette, a documentary short featured in Oculus VR title Medal of Honor: Above and Beyond, has won an Academy Award.
VR, Production, Business/Marketing

Humble Bundle redesign axes sliders, limits charity donations to 15% 3
by Alissa McAloon [04.23.21]
Once the change rolls out, Humble Bundle purchasers will only be able to designate either 5 or 15 percent for charity versus the previous ability to fully customize how funds were divvied up.
Console/PC, Social/Online, Business/Marketing

CDPR refunded 30,000 copies of Cyberpunk 2077 in $2.2m refund campaign  
by Alissa McAloon [04.23.21]
CD Projekt posted a record year thanks in no small part to its December debut of Cyberpunk 2077 but that record year follows a complicated launch.
Console/PC, Business/Marketing

Don't Miss: Examining the 'pay-to-flay' monetization of 2015's Mortal Kombat X 40
by Staff [04.22.21]
F2P monetization mechanics are seeping into premium game design, and with Mortal Kombat X selling "Easy Fatality" consumables, Gamasutra asks: how do you monetize without compromising game design?
Console/PC, Design, Business/Marketing

With over $303M in profit, CD Projekt boasts best-ever year following Cyberpunk 2077 2
by Alissa McAloon [04.22.21]
CD Projekt says that it sold over 13.7 million copies of Cyberpunk 2077 between the game's December 10 launch and the end of both the calendar year and its fiscal year weeks later.
Console/PC, Social/Online, Business/Marketing

Firewalk Studios signs publishing deal with PlayStation for debut title  
by Chris Kerr [04.22.21]
Firewalk Studios has signed a publishing partnership with PlayStation for its debut multiplayer title.
Console/PC, Business/Marketing

Indie marketplace Itch has been added to the Epic Games Store  
by Chris Kerr [04.22.21]
Epic has added a number of new PC apps to the Epic Games Store, including the indie-centric game marketplace Itch.io.
Console/PC, Business/Marketing

EA is bringing the Battlefield franchise to mobile platforms for the first time 1
by Chris Kerr [04.22.21]
The publisher said a new mobile version of the shooter is being developed by Industrial Toys, who'll be working closely with the DICE team.
Smartphone/Tablet, Business/Marketing

Sony says its cloud gaming experience will 'be unique and only on PlayStation'  
by Chris Kerr [04.22.21]
Sony Interactive Entertainment boss Jim Ryan says the company is working on a cloud gaming experience that will "be unique and only on PlayStation."
Console/PC, Business/Marketing

Steam Labs' new navigation options are now a bona fide Steam feature  
by Alissa McAloon [04.21.21]
A feature trialed in Steam's experimental Steam Labs program has now been upgraded to appear on Steam proper.
Console/PC, Social/Online, Business/Marketing

Departing GameStop CEO to land $179 million on exit thanks to recent stock saga  
by Alissa McAloon [04.21.21]
GameStop CEO George Sherman announced his departure from the struggling retail giant this week and will do so with an extra $179 million in his pockets.
Business/Marketing

The perfect Steam trailer, overlooked tools, & more  
by Gamasutra Staff [04.21.21]
What do you really need in your Steam trailer? What video game data tools are you not aware of, but should be? This and more game platform round-ups within...
VR, Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

Don't Miss: Portal 2 and the ins and outs of Alternate Reality Game puzzle design 7
by Adam Foster [04.21.21]
Adam Foster, level and environment and ARG designer at Valve around the time Portal 2 released, discussed how to make impossibly complicated puzzles that people can solve.
Console/PC, Design, Business/Marketing

Xbox owners can finally hop online in free-to-play games without Xbox Live Gold  
by Chris Kerr [04.21.21]
Xbox Live Gold is no longer required to access online multiplayer in free-to-play titles on Xbox platforms.
Console/PC, Business/Marketing

Bandai Namco staff say California office relocation is 'essentially like a layoff'  
by Chris Kerr [04.21.21]
Bandai Namco Entertainment America is shutting down its office in Santa Clara and relocating workers to a new office in Southern California.
Business/Marketing