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November 12, 2019
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Updates » Business/Marketing
Nintendo Direct shows off surprise sequels, new ports in aggressive year-end pitch  
by Bryant Francis [09.04.19]
Today's Nintendo Direct revealed a slew of ports, sequels, and new content that bolsters the Nintendo Switch's lineup.
Console/PC, Business/Marketing

Video: How indies and small studios can succeed with licensed games  
by Staff [09.04.19]
In this 2019 GDC talk Devolver Digital's Nigel Lowrie, Nerial's Francois Alliot, and HBO's Jeff Peters explore how smaller devs can succeed with licensed games like Reigns: Game of Thrones
Console/PC, Indie, Business/Marketing, Video, Vault

Steam Library redesign ushers in new features for devs alongside spruced up game pages 1
by Diego Arguello [09.04.19]
Valve has unveiled a number of new updates coming to Steam, including several developers have been asking about for quite some time.
Console/PC, Social/Online, Business/Marketing

Microsoft partners with SK Telecom for 5G game-streaming in Korea  
by Chris Kerr [09.04.19]
The Xbox maker announced the partnership at a press conference in Seoul, and explained the pair will work together to roll out cloud-based games via Project xCloud. 
Smartphone/Tablet, Business/Marketing

Ukie launches diversity census to analyse shape of the UK games industry  
by Chris Kerr [09.04.19]
Ukie has launched the UK Games Industry Diversity Census in a bid to better understand the make-up and shape of the UK games industry.
Business/Marketing

Video Game Deep Cuts: Control The Knights On Bikes With Chains  
by Simon Carless [09.03.19]
This week's roundup includes a look at a whole heap of new games, including Control, Knights On Bikes, Ancestors, and Astral Chain, as well as a retrospective interview with Seaman designer Yoot Saito.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Trine 4 publisher Modus Games acquires Brazilian studio The Balance  
by Chris Kerr [09.03.19]
Trine 4 and Cris Tales publisher Modus Games has acquired Brazillian game studio The Balance for an undisclosed fee.
Console/PC, Production, Business/Marketing

Pokemon Masters has topped 10 million downloads in four days  
by Chris Kerr [09.03.19]
Pokemon Masters, the free-to-play mobile battler from DeNA and The Pokemon Company, has amassed 10 million downloads in four days.
Smartphone/Tablet, Business/Marketing

Why you may be underpricing your video game 17
by Simon Carless [09.03.19]
So, video game pricing. You'd think this was a simple subject, but I'm convinced that at least 50 percent of all people launching games in 2019 get it wrong.
Business/Marketing

Starbreeze seeking to extend reconstruction period for a third time  
by Chris Kerr [09.03.19]
Payday 2 developer Starbreeze has asked the Stockholm District Court to extend its reconstruction period for a third time as it looks to chart a path forward.
Production, Business/Marketing

Report: Annapurna Interactive parent company wipes $200 million in debt  
by Chris Kerr [09.02.19]
The future of Florence, Gorogoa, and Donut County publisher Annapurna Interactive looks secure after parent company Annapurna Pictures settled over $200 million in debt.
Production, Business/Marketing

FIFA overseer David Rutter to lead EA Studios Europe  
by Chris Kerr [09.02.19]
David Rutter, overseer of the FIFA franchise and SVP and general manager of EA Sports Vancouver and Bucharest, has been appointed group general manager of EA Studios Europe.
Production, Business/Marketing

Chucklefish responds to accusations it exploited Starbound volunteers 4
by Chris Kerr [09.02.19]
Developer-publisher Chucklefish has responded to a series allegations that it exploited volunteers during the development of Starbound.
Console/PC, Production, Business/Marketing

Blizzard is suing Chinese studio Sina Games for ripping off Warcraft series  
by Chris Kerr [08.30.19]
Blizzard Entertainment is suing Chinese developer Sina Games for allegedly copying its Warcraft series with free-to-play mobile title Glorious Saga.
Console/PC, Smartphone/Tablet, Business/Marketing

Lucky's Tale dev Playful secures $23 million to create viewer-friendly games  
by Chris Kerr [08.30.19]
Lucky's Tale developer Playful Studios has netted $23 million in funding to create viewer-friendly games.
Console/PC, Production, Business/Marketing

Sales revenue up at CD Projekt thanks to evergreen The Witcher series 2
by Chris Kerr [08.30.19]
The Witcher franchise is still driving revenue at Polish company CD Projekt, which is busy preparing for the launch of Cyberpunk 2077 next year.
Console/PC, Production, Business/Marketing

GDC 2020 opens call for Summits submissions!  
by Staff [08.29.19]
Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Master the art of giving great VR demos at XRDC this October!  
by Staff [08.29.19]
Come to XRDC in San Francisco and get an expert-level primer on planning and executing live VR events, including everything from setup to hygiene to making sure every demo is a great one!
VR, Business/Marketing, XRDC

Investors sink $4 million into instant game developer Knock Knock  
by Chris Kerr [08.29.19]
Knock Knock, a fledgling startup that's creating mobile chat games playable in messaging apps, has secured $4 million in Series A funding.
Production, Business/Marketing

Mobile studio Cerberus Interactive nets $1.75 million in funding  
by Chris Kerr [08.29.19]
Austin-based mobile studio Cerberus Interactive has secured $1.75 million in funding to further develop its 'marketing-first' approach to game design.
Smartphone/Tablet, Production, Business/Marketing