Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 26, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Don't Miss: Inside Steam Diving Bell, a tool for 'wikipedia binging' Steam games 8
by Lars Doucet [07.13.20]
Designing a tool for browsing Steam games "Wikipedia binge" style.
Console/PC, Indie, Programming, Design, Business/Marketing

Blog: Can you be a full time solo indie developer? 8
by Gamasutra Community [07.13.20]
Exploring the answers to questions like 'How much can I earn as an indie solo developer?' and 'How much does a typical indie game earn in its lifetime?'
Indie, Business/Marketing

What did (and didn't) work for the first year of Valve's Steam Labs experiments  
by Alissa McAloon [07.13.20]
Valve has shared a bit of a rapid fire micro-postmortem of Steam Labs' first-year experiments, offering devs a look at how certain creations evolved through feedback and which features were left on the cutting room floor.
Console/PC, Social/Online, Business/Marketing

Video: The secrets to creating an indie game franchise 1
by Staff [07.13.20]
In this GDC 2018 session Christy Dena details what players find appealing about narrative game franchises, and explores the value of building your game world outside of your game.
Console/PC, Indie, Design, Business/Marketing, Video, Vault

Former Ubisoft developers open new Canadian studio Beans  
by Chris Kerr [07.13.20]
Former Ubisoft developers Gabriela Salvatore and Dean Evans have quietly established a new studio called Beans.
Console/PC, Business/Marketing

Animoca Brands buys social gaming platform Gamee for $6.53 million  
by Chris Kerr [07.13.20]
Mobile studio Animoca Brands has acquired social casual gaming platform Gamee for $6.53 million in shares.
Console/PC, Business/Marketing

Ubisoft executives resign amid sexual misconduct allegations 2
by Bryant Francis [07.11.20]
Three Ubisoft execs are departing the company after weeks of allegations about sexual, physical, and emotional abuse have emerged around company leadership.
Console/PC, Business/Marketing

Analyzing those Satisfactory sales numbers (& more!)  
by Simon Carless [07.10.20]
Coffee Stain Studios were kind enough to go public with their game sales for standout first-person factory building game Satisfactory - what does that say about Epic Games Store and Steam?
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

BAFTA Games Awards applicants will be challenged over diversity and inclusion  
by Chris Kerr [07.10.20]
BAFTA has opened entries for the British Academy Games Awards 2021, and has announced it will be piloting the BFI Diversity Standards across the British Games category. 
Business/Marketing

Blog: Balancing Tips - How we managed math on Idle Idol  
by Gamasutra Community [07.10.20]
During Idle Idol development - our first Idle Game - we came across some balancing challenges we managed to solve with creative approaches. Here's what we learned from that process.
Production, Business/Marketing

Don't Miss: An oral ('Sporal'?) history on the development of Maxis' Spore  
by Staff [07.09.20]
Former team members look back on the triumphs and challenges in developing one of the most ambitious games of all time.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Ex-Game Informer EIC Andy McNamara joins EA 1
by Alissa McAloon [07.09.20]
Longtime Game Informer editor-in-chief Andy McNamara has joined up with Electronic Arts as the company's new director of comms strategy.
Business/Marketing

Sony invests $250 million in Epic Games 6
by Alissa McAloon [07.09.20]
Sony has made a multimillion dollar investment into Fortnite and Unreal Engine maker Epic Games, grabbing itself a minority stake in the company for the price of $250 million.
Console/PC, Social/Online, Business/Marketing

Analyst: Mobile games generated 1 billion downloads each week in Q2 2020  
by Chris Kerr [07.09.20]
According to the latest figures from market intelligence company App Annie, during the first week of Q2 2020 mobile games were downloaded a record 1.2 billion times worldwide. 
Smartphone/Tablet, Business/Marketing

Finnish mobile studio Traplight nets $9 million to support Battle Legion  
by Chris Kerr [07.09.20]
Finnish mobile studio Traplight has netted $9 million in funding after launching its latest title, Battle Legion
Smartphone/Tablet, Production, Business/Marketing

VGDC: Em Reed's 'All Time Greats' article/video picks  
by Simon Carless [07.08.20]
Writer & cultural commentator Em Reed contributes some really interesting links that straddle history, art, academia and culture adeptly.
Console/PC, Indie, Art, Design, Production, Business/Marketing

Video: A microtransaction design primer for game devs  
by Staff [07.08.20]
In this GDC 2018 talk ArenaNet's Crystin Cox shares her experience leading microtransaction design efforts for games like Guild Wars 2 and MapleStory to help you design high-quality microtransactions.
Console/PC, Social/Online, Business/Marketing, Video, Vault

Attend GDC Summer to learn how a newbie solo dev landed a game on Xbox Game Pass  
by Staff [07.08.20]
It's not easy to get your game noticed, but at GDC Summer next month you'll have a front-row seat to the story of how a solo, newbie dev managed to land their game on Xbox's popular Game Pass service!
Console/PC, Business/Marketing

Infinity Ward has removed the controversial 'OK' gesture from Modern Warfare 11
by Chris Kerr [07.08.20]
Infinity Ward has pulled the controversial 'OK' gesture from Call of Duty: Modern Warfare.
Console/PC, Business/Marketing

Mobile game discovery - Why it's tricky for indies 5
by Gamasutra Community [07.08.20]
Mobile games grossed almost $70 billion in 2019. But why aren't lots of small and medium indies without experience jumping into the space? Here's some good reasons.
Console/PC, Production, Business/Marketing