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October 22, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Updates » Business/Marketing
Scammers are still trying to snag free games from indie devs 6
by Emma Kidwell [08.21.18]
Emily Morganti, who handles PR for adventure games, speaks to Kotaku about key scammers and the negative impact they have on indie devs and freelance reviewers.
Indie, Business/Marketing

Analyst: More players are making in-app purchases (with less nudging)  
by Alissa McAloon [08.21.18]
A new report from Liftoff seeks to trace user acquisition trends in recent mobile game history, offering devs a peek at the ebbs and flows of spending habits in the mobile games space. 
Social/Online, Business/Marketing

Mobile dev Gismart forms publishing partnership with Appodeal
by Chris Kerr [08.21.18]
The pair are particularly interesting in signing casual and hyper-casual games, alongside music, entertainment, and utility apps.
Smartphone/Tablet, Business/Marketing

HTC confirms price and launch date for Vive Wireless Adapter  
by Chris Kerr [08.21.18]
The t-shaped adapter, which can turn the HTC Vive and Vive Pro into wireless headsets, was first unveiled back in January.
VR, Business/Marketing

Blog: Honest reflections on Patreon from a game media creator 8
by Gamasutra Community [08.21.18]
Launching a crowdfunding effort can be a source of anxiety. It's a mark of confidence in your work, but it's also stressful. This post discusses my experiences using Patreon.
Business/Marketing

Video: How Riot partners with players to positively impact the world  
by Staff [08.20.18]
In this GDC 2018 talk, Riot Games' Jeffrey Burrell and Tash Elliott discuss the extensive research Riot Games has done to understand the underlying social values their players have across the world.
Console/PC, Business/Marketing, Video

Amazon removes its 20 percent preorder discount on games 2
by Emma Kidwell [08.20.18]
Two years after the perk was introduced to Amazon Prime members, Amazon has announced that it will be discontinuing its 20 percent preorder discount on physical copies of video games on August 28.
Console/PC, Business/Marketing

Despite millions of downloads, publishers won't sign the sequel to Velocity 2X 2
by Emma Kidwell [08.20.18]
FuturLab, the studio behind 2D shoot-em-up game Velocity 2X, details the struggle of trying to find a publisher to sign a sequel despite millions of players having enjoyed the first game.
Console/PC, Business/Marketing

Keywords acquires Gobo game studios for $33M  
by Chris Kerr [08.20.18]
The deal means Keywords now owns the company's Brighton-based studios, Electric Square and Studio Gobo, which are spread across three offices in the coastal town.
Production, Business/Marketing

The Witcher creator CD Projekt has opened a new mobile studio  
by Chris Kerr [08.20.18]
"We want to expand our business with innovative concepts and solutions, and the vision presented to us by the Spokko team represents an entirely novel creative angle."
Console/PC, Smartphone/Tablet, Business/Marketing

Valve accidentally unveils Steam.tv broadcasting platform 1
by Chris Kerr [08.20.18]
Valve unwittingly made a behind-closed-doors test feed public on the website Steam.tv, showcasing its new broadcasting platform to the world.
Console/PC, Business/Marketing

Video Game Deep Cuts: A PICO Double Walking Dead  
by Gamasutra Staff [08.19.18]
This week's highlights include articles about new Walking Dead narrative & AR games, a talk on PICO-8's playfulness, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

U.S. judge blocks sale of GTA Online cheat programs  
by Chris Kerr [08.17.18]
A U.S. federal judge has sided with Grand Theft Auto publisher Take-Two by issuing a preliminary injunction to prevent a Georgia resident from selling cheat programs for GTA Online.
Console/PC, Business/Marketing

PUBG Mobile surpasses 100 million downloads since launch  
by Emma Kidwell [08.16.18]
PUBG Mobile has been downloaded over 100 million times on both iOS and Android devices since first launching about five months ago.
Smartphone/Tablet, Business/Marketing

Get a job: Warframe dev Digital Extremes is looking for a PR Manager  
by Staff [08.16.18]
Digital Extremes is looking for a PR Manager to plan, produce and execute strategic PR initiatives with the purpose of broadening the awareness of Warframe, its community, and more.
Business/Marketing, Recruitment

HTC adds Oculus Rift support to Viveport virtual reality storefront  
by Chris Kerr [08.16.18]
As of today, devs can opt-in their titles to display as Oculus Rift compatible in preparation for the full consumer launch on September 4, and the process seems to be relatively straightforward.
VR, Business/Marketing

Little Nightmares has sold over 1 million copies worldwide  
by Chris Kerr [08.16.18]
That figure includes physical and digital sales across PS4, PC, Xbox One, and Nintendo Switch, and comes around 18 months after the game launched.
Console/PC, Business/Marketing

Worldwide PlayStation VR sales have topped 3 million  
by Chris Kerr [08.16.18]
Sony has sold-through over 3 million PlayStation VR headsets worldwide since launching the device back in October 2016. 
VR, Console/PC, Business/Marketing

Treasure Hunters Fanclub is funding five new indie games  
by Emma Kidwell [08.15.18]
Treasure Hunters Fanclub announces its investment in five new indie games, brining its overall total committed funding to $500,00.
Console/PC, Indie, Business/Marketing

Publisher Tilting Point sets up Barcelona studio to support live mobile games  
by Alissa McAloon [08.15.18]
Tilting Point has set up shop in Barcelona with the goal of offering more support to mobile game developers in Europe. 
Social/Online, Smartphone/Tablet, Business/Marketing